Battlestar Galactica Deadlock - Battle Trailer II
Posted: Thu Aug 24, 2017 11:18 am
I'm still confused where this game sits on the simulation-arcade game spectrum. From the trailer, I see lots of Bay-esque exploding, but no attempt to shoot down slow moving missiles that are tracking predictably. This leads me to think it is a lot more arcade game than simulation, as from a simulation standpoint that kind of game behaviour is immersion-breaking. I was excited to buy this, but I'll be holding off until I see some demonstration that sensible tactical behaviours are modelled in the game.