Public Beta 1.1.2 is Available!
Posted: Tue Jun 20, 2017 4:01 pm
Hi Everyone,
A truly major update for Afghanistan '11 is now ready for you to try out and test! It should work just fine already, but it is a lot of big changes so we'd like you to test it and make sure all is well before we make it official.
Convoys, the Mother of All Bombs, and other new features.
You can grab the beta update either from the Members Area: http://www.slitherine.com/members/publicDL.asp?gid=641 or from this link: http://ftp.matrixgames.com/pub/Afghanis ... .2Beta.zip
The highlights from the update:
AFGHANISTAN'11 VERSION 1.1.0
MOAB Action
Costs PP 4000
Deployed from COMMAND SO TAB in Intel Map
Disables all caves in bomb radius
Decreases HM by two (-2) in every village
CONVOY ACTION
Build convoy inside base
Select convoy leader with Build Convoy button
Max 6 vehicles in a convoy
De-garrison and move leader, convoy follows
Build convoy outside base with Join Convoy button
Any vehicle leaves convoy when given idividual orders
NEW FEATURES
Can now drop Emergency UN Aid on villages
Explosions adjacent or on villages reduces HM
Helicopters can now rank up and have higher chance of surviving RPG fire
Added exit ambush stance to Infantry
Added hotkeys for Load (L) and Unload (U) actions
NATO icon colours change after handover
Intel from villages now appear at less predictable intervals
There is no handover penalty if in negative PP
Repatriating units while in negative PP returns more PP
Added rappelling animation to SF unloading from helicopters in mountains
Units low on rations or fuel now warn the player before ending the turn
Units low on rations will leave ambush, observation point or sentry
Next / Previous unit buttons will work relative to the last unit selected
A truly major update for Afghanistan '11 is now ready for you to try out and test! It should work just fine already, but it is a lot of big changes so we'd like you to test it and make sure all is well before we make it official.
Convoys, the Mother of All Bombs, and other new features.
You can grab the beta update either from the Members Area: http://www.slitherine.com/members/publicDL.asp?gid=641 or from this link: http://ftp.matrixgames.com/pub/Afghanis ... .2Beta.zip
The highlights from the update:
AFGHANISTAN'11 VERSION 1.1.0
MOAB Action
Costs PP 4000
Deployed from COMMAND SO TAB in Intel Map
Disables all caves in bomb radius
Decreases HM by two (-2) in every village
CONVOY ACTION
Build convoy inside base
Select convoy leader with Build Convoy button
Max 6 vehicles in a convoy
De-garrison and move leader, convoy follows
Build convoy outside base with Join Convoy button
Any vehicle leaves convoy when given idividual orders
NEW FEATURES
Can now drop Emergency UN Aid on villages
Explosions adjacent or on villages reduces HM
Helicopters can now rank up and have higher chance of surviving RPG fire
Added exit ambush stance to Infantry
Added hotkeys for Load (L) and Unload (U) actions
NATO icon colours change after handover
Intel from villages now appear at less predictable intervals
There is no handover penalty if in negative PP
Repatriating units while in negative PP returns more PP
Added rappelling animation to SF unloading from helicopters in mountains
Units low on rations or fuel now warn the player before ending the turn
Units low on rations will leave ambush, observation point or sentry
Next / Previous unit buttons will work relative to the last unit selected