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Check Bridge Status

Posted: Mon Jun 05, 2017 12:33 pm
by terminator
I lost more then one hour to understand how it works !
I believed at first that there was a bug but after all it is rather a problem of formulation (moreover I did not still understand the formulation).
To complicate things, in my scenario there were two bridges to be repaired !
I do not remember any more if this objective was in a scenario (?)

Strength=0 -> This means that the bridge is whole or repaired !
Bridge (repaired).JPG
Bridge (repaired).JPG (29.56 KiB) Viewed 958 times
Strength>0 -> This means that the bridge is destroyed !
Bridge (destroyed).jpg
Bridge (destroyed).jpg (29.66 KiB) Viewed 958 times
Strength of a bridge ?
-If the strength of a bridge equals in zero then the bridge is whole or repaired.
-If the strength of a bridge is superior to zero then the bridge is destroyed.

I think that Destroyed = 0 (Destroyed = No) or Destroyed =1 (Destroyed = Yes) should be more explicit !

You will find these triggers in one of my upcoming scenario.
If you want to know how to adjust completely the Trigger to know is the bridge has just been repaired or if the bridge has just been destroyed just ask.

Re: Check Bridge Status

Posted: Mon Jun 05, 2017 1:52 pm
by Erik2
Agree. I had trouble with this one at first too.