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Event Popup

Posted: Mon Jun 05, 2017 4:12 am
by terminator
It seems impossible to display a message with Event Popup during the AI turn.
I just wanted to display a message when the AI capture a primary objective.

With Panzer corps it was possible :
DisplayMessage(2b).jpg
DisplayMessage(2b).jpg (38.95 KiB) Viewed 3137 times
The possibilities for the moment when to display the message were also much more numerous (Run At...) :
DisplayMessage(1).jpg
DisplayMessage(1).jpg (38.98 KiB) Viewed 3139 times
I have the impression after all that the possibilities of the editor with this game OoB are lesser compared with Panzer Corps.

Re: Event Popup

Posted: Mon Jun 05, 2017 8:10 am
by Erik2
No problem :wink:

Re: Event Popup

Posted: Mon Jun 05, 2017 10:13 am
by terminator
Sorry , doesn't work.
-Turn 1 Human (Do nothing)
-Turn 1 AI (AI capture the primary objective but No Event Popup displayed during this AI turn)
With Panzer corps the AI is stopped and the message is displayed
-Turn 2 Human (The Event Popup is displayed at the Turn Start)

Re: Event Popup

Posted: Mon Jun 05, 2017 10:35 am
by Erik2
Maybe it is a turn-1 problem...?

Re: Event Popup

Posted: Sat Sep 23, 2017 6:46 am
by terminator
Another problem with EVENT POPUP at the TURN START.

Example with the scenario Danzig Bay (Kriegsmarine).

At the beginning of the first turn, you will have this window :
EventStart(1).jpg
EventStart(1).jpg (124.38 KiB) Viewed 2961 times
If you click immediately by making nothing else on the button CLOSE, you will see the EVENT POPUP :
EventStart(2).jpg
EventStart(2).jpg (67.11 KiB) Viewed 2961 times
The problem is if you click on an objectif information (Ex: ? Capture all VPs) and then you click on the button CLOSE, the EVENT POPUP will not be dysplayed :(
EventStart(3).jpg
EventStart(3).jpg (124.19 KiB) Viewed 2961 times
This is valid for all the turns not only the first turn :!:

Re: Event Popup

Posted: Tue Feb 20, 2018 3:11 am
by bru888
Remember this? It seems to be related to whether you have any linked hexes for your objectives. Not the objective information, but linked hexes. See the latest posts in the Bru's Scenarios thread, about versions 2.1 - 2.3 of Profile in Courage. GabeKnight found it and it sure enough was the answer to my problem.

Now, I could post this in Tech Support but I have a feeling it would be like talking to the wind, plus my credibility might be strained a bit right now. If anybody in authority sees this here and takes note of it for the future, then fine.

One thing is for sure: I will never link any hexes to my objectives again until this is fixed. I depend too much on popup messages to instruct, inform, and entertain in my scenarios.

Re: Event Popup

Posted: Tue Apr 17, 2018 11:36 am
by terminator
Same problem with "Dialog Popup" at Turn Start :

If you click on an objective information (Ex: ? Capture all VPs) and then you click on the button CLOSE on the Turn Overview at the beginning of the turn, the dialog Popup will not be dysplayed.
It will only be displayed next turn (if you do not click on an objective information...) !

Re: Event Popup

Posted: Tue Apr 17, 2018 2:21 pm
by GabeKnight
terminator wrote:Same problem with "Dialog Popup" at Turn Start :

If you click on an objective information (Ex: ? Capture all VPs) and then you click on the button CLOSE on the Turn Overview at the beginning of the turn, the dialog Popup will not be dysplayed.
It will only be displayed next turn (if you do not click on an objective information...) !
And I think it's connected to this issue, if I recall correctly: http://www.slitherine.com/forum/viewtop ... 01#p691901
He just didn't get the popup dialog.

Please fix this issue. As it is I'm constantly worried to miss some important popups.