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About the Mac version
Posted: Mon May 29, 2017 2:25 pm
by enric
MAc version is a "PzC little" as it has not editor, that is announced when you buy the game so… nothing to complain.
But one thing is not to have an editor and another one is not to have a folder where to place custom scenarios.
PzC doesn't create a folder in the path:
/Users/ussersname/Documents/My Games as it seems it does on PC
If you create such folder:
/Users/ussersname/Documents/My Games/Panzer Corps
PzC seems to ignore it. The question is: where should it to be created? or, are also this feature (to look at local folder first) also being removed from the Mac version?
Re: About the Mac version
Posted: Thu Jun 01, 2017 9:39 am
by IainMcNeil
To help address Mac issues we've set up a new help desk.
For all Mac issues please contact
support@vpltd.com. The Mac version was developed by a different company and only they can support you properly, which is why we've struggled to answer your questions having to go back to them on each query. This will help us to help you as quickly as possible. Thanks!
Re: About the Mac version
Posted: Thu Jun 01, 2017 7:08 pm
by verstaubtgesicht
Can someone report when the Mac version actually WORKS. Having been burned by OOB, I don't want to deal with a game full of bugs.
Re: About the Mac version
Posted: Fri Jun 02, 2017 4:45 am
by proline
verstaubtgesicht wrote:Can someone report when the Mac version actually WORKS. Having been burned by OOB, I don't want to deal with a game full of bugs.
It doesn't work very well right now. It is close, but highly broken in a few areas. Given the unclear commitment to bringing out patches for it I'd hold off buying for now.
Re: About the Mac version
Posted: Fri Jun 02, 2017 5:29 am
by enric
To be honest, the game works fine, it's playable and rarely crashes. Having said that, the game needs an update. Seems a "release candidate" version that has been already released.
Another thing is why "by design" there is not editor and support for custom scenarios and also other minor removed features.
the Ian post:
…The Mac version was developed by a different company and only they can support you properly…
We are used to have a very, very good support from Slitherine but now It seems that one can wash their hands, in fact most of the games distributed by Slitherine are developed by different companies, in fact PzC has been developed by Lordz Games and Flashback Games. Too often the known childish animosity to Apple arise hitting customers that are no part of Apple.
Re: About the Mac version
Posted: Sun Jun 04, 2017 5:35 pm
by yosefbenami
I am very glad that I did not get caught by the 'quickly buy the $20.00 Mac version of PzCorps". It appears to be besieged with problems and joins the increasingly large list of broken software of the past that was released and sold to Mac users before it was ready. Even though I already own the complete iPad version, I was wiling to buy the MacOS version, but certainly not now with the growing list of reported problems with PzCorps for Mac by users of this forum.
If software is not ready for the market, it is criminal to sell it and if it was bad at $20.00 a pop who do you think will be willing to pay $80.00 for it? It is also sad that this not-ready-for sale software may tarnish the reputation of Slitherine among Mac users. I don't believe that Slitherine is responsible for the faults of developers, but it will force Mac users and buyers like myself think twice before making future purchases. If I were you, I would remove the software from the Slitherine store until it is ready for actual use.
Re: About the Mac version
Posted: Sun Jun 04, 2017 5:41 pm
by proline
enric wrote:To be honest, the game works fine, it's playable and rarely crashes. Having said that, the game needs an update. Seems a "release candidate" version that has been already released.
I don't find it playable because there is no quick way to move the camera around the map. Moving the mouse to the edge of the screen takes forever because it scrolls waaay too slow. You can't click around on the mini-map. Opening the strategy map and clicking where I want to go is the best, but I don't find that good enough for a game released this century. The inability to rename more than one unit without restarting the whole game also messes with my style a lot, because I rely on custom names to identify my hero units. I agree with you that it doesn't crash.
enric wrote:Another thing is why "by design" there is not editor and support for custom scenarios and also other minor removed features.
Yeah I'm ok with that. They've been honest about that and not everyone needs those features.
enric wrote:Too often the known childish animosity to Apple arise hitting customers that are no part of Apple.
Well said. I don't know why Slitherine hates Apple so much, but taking it out on Apple's users, aka Slitherine's own customers, is very childish. Examples include not offering sales for Apple users when sales are offered for PC users (yes, I get that Apple's 30% cut exists, but when you offer 75% off the PC version you could easily offer 50% off the Mac / iOS versions), leaving bugs in that have nothing to do with Apple (i.e. V-weapons on the iPad can re-fuel, re-arm, and win many 1945 scenarios by themselves), often not doing iOS beta tests before updates causing bug problems (Apple does provide a beta mechanism on iOS), blaming Apple's review process for delays that are far longer than a typical review, not supporting large screen iPads, not allowing the game to run on a MacBook's integrated GPU (literally a one line fix), etc. Notice how few of the issues actually involve Apple in any way? This isn't a 90s Mac vs. PC war, the game could be great on both.
Re: About the Mac version
Posted: Sun Jun 04, 2017 5:45 pm
by proline
Wyona wrote:I am very glad that I did not get caught by the 'quickly buy the $20.00 Mac version of PzCorps". It appears to be besieged with problems and joins the increasingly large list of broken software of the past that was released and sold to Mac users before it was ready. Even though I already own the complete iPad version, I was wiling to buy the MacOS version, but certainly not now with the growing list of reported problems with PzCorps for Mac by users of this forum.
I don't regret buying it because $20 isn't a lot of money to me and I wanted to make the point that there are Mac users looking for this game. However, I can't recommend it to others as a fun game to try in its current not very fun state. The iPad version is in much better shape, though also has a couple bugs.