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OR and AND condition

Posted: Sat May 27, 2017 7:52 pm
by phonecall
Hi,

The trigger conditions can be cumulated, which is equivalent to saying if the first condition "AND" the second condition (and so on...) are filled "THEN" an event occurs. Great. :roll:

Now what if we want to use an "OR" condition rather than the usual "AND"?
I suppose this can be done by creating several unique trigger for each condition...

Any workaround ?

Re: OR and AND condition

Posted: Sat May 27, 2017 8:51 pm
by Erik2
None that I've found.
But an OR option would make some conditions easier I think.

Re: OR and AND condition

Posted: Sun May 28, 2017 1:00 pm
by bebro
phonecall wrote:Hi,


Now what if we want to use an "OR" condition rather than the usual "AND"?
I suppose this can be done by creating several unique trigger for each condition...

Any workaround ?
Yeah, using several triggers should work. Example: you want an objective getting achieved when the player has taken EITHER X primary victory hexes OR destroyed X number of units.

Do one trigger when the primary VHs are taken, the other when those X units are destroyed. Then the objective will be *won* depending what the player achieved first...