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Damaged 3d models

Posted: Fri May 26, 2017 2:13 pm
by phonecall
How 3d models switch from "good shape" to "destroyed" ?

I first thought it was just a matter of pasting a ruined version of the model textures (with the same name as the main one) whithin the Mod/myMod/Units/Textures/Destroyed folder but it doesn't work. Maybe this requires some extra modelling in max ?

Is there some modellers over here who could help ?

Re: Damaged 3d models

Posted: Sat May 27, 2017 4:48 am
by phonecall
Ok I've find it out.
Thanks...