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Wnat's wrong with coventry map ?

Posted: Tue May 02, 2017 8:08 pm
by CplHicks
Sealion campaign
map : coventry
difficulty : guderian

I get a automatic loss on this map because we have only 1 turn to do after deploying phase. We have to capture the coventry city with French Vichy forces at the bebinning but we can't reach this city with these forces. Coventry is too far away. It is impossible. Maybe the guderian difficulty is the reason because it reduces the number of turns, but with only 1 turn left, no French units can reach this town, even not our own german forces who are deployed more at west.

Re: Wnat's wrong with coventry map ?

Posted: Tue May 16, 2017 2:17 pm
by CroCop96
Not going to spoil it to you, but something happens on turn 5 which changes the scenario drastically and adds more turns. Yeah, the devs should look into this due to the reduced number of turns on the highest difficulties...

Re: Wnat's wrong with coventry map ?

Posted: Sat Jun 17, 2017 8:26 am
by nikivdd
Sea Lion contains a lot of scripts which were brand new at that time.
In case of the Coventry scenario, scenario cannot be played with reduced number of turns due to scripts.
Sea Lion campaign was not beta tested with reduced number of turns.