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AI redeploying army in custom battles

Posted: Mon May 01, 2017 10:28 am
by KeathZerstorer
I noticed that in custom battles computer's army is always standing with all cavalry on one flank, then infantry, then all spears and so on, so it doesn't try to redeploy its troops before the battle.

Are there plans to make AI capable of holding more realistic stand, maybe wih cavalry on both flanks, spears in the middle, and so on?

Re: AI redeploying army in custom battles

Posted: Sat Jun 24, 2017 4:53 pm
by Blackbirdx61
I know the unity version does this for sure and it really spoils a scenario or a DAG, really needs fixing.