V2 Cossacks And Irregular LC.
Posted: Sun Apr 30, 2017 12:46 pm
I Simply cannot understand why they would need a CMT to move backwards. i cannot see historically how they would have any problem what so ever running away.
The previous CMT to go to close range made sense, now the enemy with 2MU more apr less pins than 2/3 of the time (cache of passing CMT) and ends with their near certain destruction.
It's only the vagaries of the UGO/IGO system that make this happen at all, cossacks could and would avoid regular cavalry.
Cossacks and irregular cavalry now have to be very scared of being with 12mu of regular LC. I really cannot see the logic or history of this one.
Richard G has already suffered from my tantrum on this,
The previous CMT to go to close range made sense, now the enemy with 2MU more apr less pins than 2/3 of the time (cache of passing CMT) and ends with their near certain destruction.
It's only the vagaries of the UGO/IGO system that make this happen at all, cossacks could and would avoid regular cavalry.
Cossacks and irregular cavalry now have to be very scared of being with 12mu of regular LC. I really cannot see the logic or history of this one.
Richard G has already suffered from my tantrum on this,