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Well someone has to ask, might as well be me.

Posted: Sat Apr 15, 2017 8:49 pm
by U235
Will we be able to drop the MOAB in the future? :lol:

Re: Well someone has to ask, might as well be me.

Posted: Mon Apr 24, 2017 5:56 pm
by Every Single Soldier
This was raised in the Steam Forums, my suggestion was that we include it at a high PP cost and it effectively nuetralizes any caves within a redius for a number of turns, so player would tringulate a cave position and then gameble on the MOAB to disable it for a number of turns :shock: