Minor factions
Posted: Thu Mar 23, 2017 8:29 pm
@Rudankort, will more attention be given to the smaller factions in PzC2 than in the original?
Since you say there is still time to change some things, may I just say that there were two major interrelated aspects in the original PzC that for me made the gaming experience very underwhelming:
1. the clear disregard for most factions outside of the big 4 (Germany, UK, USA and Soviet Union).
2. limited - and let`s call it conventional - approach to the campaign tree.
In PzC, nations like Romania, Hungary, Yugoslavia, the Netherlands etc. had no aircraft, no tanks and generally lacked the units that were needed to truly use them in game. You weren`t involved in the DLC campaigns afaik, but according to their developer Italy was used at Stalingrad instead of Romania because Romania did not have the necessary units in game:
http://www.slitherine.com/forum/viewtop ... 19#p303219
In other scenarios, factions that should have been there are just missing. What I`m saying is that I`m tired of playing Poland->Norway(skipping any mention of Denmark)->Low Countries(without the Dutch)->France(limited French army roster which results in D.520 and Char B1 everywhere)->Greece(no Yugoslavia)->and then Army Group center from here on end (with the mandatory pass to Stalingrad where you get a couple infantry units for the Axis "minor" allies that are graphically indistinguishable from one another). Honestly, I can`t do this one more time.
If you`re making a campaign for Germany please give the player the chance to "fight" in the invasion of the Netherlands, invasion of Yugoslavia, in Army Group South or Army Group North sectors (no more mandatory Minsk!), cross to Africa and maybe even spice it up by including something like the need to capture the Danish key areas as part of Operation Weserübung or battles where your allies have a substantial presence (PG2 had fresh scenarios like Soumussalmi and Kishinev). If you make a campaign for the British start in Norway, give the player the option to fight against the Italians from the start, maybe even in East Africa and so on.
This, of course, would require you making some decent rosters for all smaller factions involved so you can work with them. Otherwise future development will once again be limited and we`ll hear the often repeated line for PzC: we need to be careful when we add new units and develop factions so as not to unbalance older scenarios. Basically what I`m asking you to do is: think more of what would be a new approach in terms of scenarios and campaign options and prepare for them so that you have the necessary units in game.
Since you say there is still time to change some things, may I just say that there were two major interrelated aspects in the original PzC that for me made the gaming experience very underwhelming:
1. the clear disregard for most factions outside of the big 4 (Germany, UK, USA and Soviet Union).
2. limited - and let`s call it conventional - approach to the campaign tree.
In PzC, nations like Romania, Hungary, Yugoslavia, the Netherlands etc. had no aircraft, no tanks and generally lacked the units that were needed to truly use them in game. You weren`t involved in the DLC campaigns afaik, but according to their developer Italy was used at Stalingrad instead of Romania because Romania did not have the necessary units in game:
http://www.slitherine.com/forum/viewtop ... 19#p303219
In other scenarios, factions that should have been there are just missing. What I`m saying is that I`m tired of playing Poland->Norway(skipping any mention of Denmark)->Low Countries(without the Dutch)->France(limited French army roster which results in D.520 and Char B1 everywhere)->Greece(no Yugoslavia)->and then Army Group center from here on end (with the mandatory pass to Stalingrad where you get a couple infantry units for the Axis "minor" allies that are graphically indistinguishable from one another). Honestly, I can`t do this one more time.
If you`re making a campaign for Germany please give the player the chance to "fight" in the invasion of the Netherlands, invasion of Yugoslavia, in Army Group South or Army Group North sectors (no more mandatory Minsk!), cross to Africa and maybe even spice it up by including something like the need to capture the Danish key areas as part of Operation Weserübung or battles where your allies have a substantial presence (PG2 had fresh scenarios like Soumussalmi and Kishinev). If you make a campaign for the British start in Norway, give the player the option to fight against the Italians from the start, maybe even in East Africa and so on.
This, of course, would require you making some decent rosters for all smaller factions involved so you can work with them. Otherwise future development will once again be limited and we`ll hear the often repeated line for PzC: we need to be careful when we add new units and develop factions so as not to unbalance older scenarios. Basically what I`m asking you to do is: think more of what would be a new approach in terms of scenarios and campaign options and prepare for them so that you have the necessary units in game.