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Over-stacking bug (1.0.2 build 1513)

Posted: Sun Mar 05, 2017 1:34 pm
by Harain1
If you have a full stack and happen to capture an enemy siege-engine, you will now have a stack of over 20 units, and the game will crash if you try to move it.

This seems to only happen with siege units: they don't go to jail like other units, but get added to your own stack instead, causing this issue if you already had a full stack

Re: Over-stacking bug (1.0.2 build 1513)

Posted: Tue Mar 07, 2017 2:59 am
by Jekky
Does it matter if they are packed or unpacked when you capture them?

Re: Over-stacking bug (1.0.2 build 1513)

Posted: Wed Mar 08, 2017 8:33 am
by Harain1
Think they were packed, but can't say for sure