List of requested features/fixes
Posted: Wed Feb 22, 2017 7:19 pm
I like the game, but I see a room for improvements. So my 2 cents into the discussion.
1. The option to "Claim a MP battle" is not working properly, needs a fix.
2. More MP maps (!)
I appreciate new (SP) content and I understand SP content is propably more attractive for lots of players, but MP is the place where the game becomes really intense and challenging. MP provides more replayability too. I would apprecitate more MP Combined Arms maps (ground forces with some naval and air ones). Pacific theatre is ideal for CA actions.
3. Strategic/operational map
needs to be revisited and fixed. Please, add option to zoom in/zoom out, add supply lines and supply points for each town and unit. It´s very difficult ro read terrain and make some plans on bigger maps. Especially on bigger ones.
4. Some units need to be revisited
4.1. Soviet Cavalry vs Soviet Marines (Artic Fox)
Why would someone buy cavalry when marines are cheaper and have better combat parameters.
4.2. Soviet artillery; 76mm 1902 vs 76mm 1927 (Artic Fox)
Both costs 40 points, but 1927 version has better shock effect and attack parameters. Again, why would someone buy 1902 version?
5. Mines
are quite ineffective at this moment. I would like to see that they take more combat effectivenes for a unit (expect engineers of course) which it cleared them.
6. Sound Glitch
This: http://steamcommunity.com/app/312450/di ... 743396916/
1. The option to "Claim a MP battle" is not working properly, needs a fix.
2. More MP maps (!)
I appreciate new (SP) content and I understand SP content is propably more attractive for lots of players, but MP is the place where the game becomes really intense and challenging. MP provides more replayability too. I would apprecitate more MP Combined Arms maps (ground forces with some naval and air ones). Pacific theatre is ideal for CA actions.
3. Strategic/operational map
needs to be revisited and fixed. Please, add option to zoom in/zoom out, add supply lines and supply points for each town and unit. It´s very difficult ro read terrain and make some plans on bigger maps. Especially on bigger ones.
4. Some units need to be revisited
4.1. Soviet Cavalry vs Soviet Marines (Artic Fox)
Why would someone buy cavalry when marines are cheaper and have better combat parameters.
4.2. Soviet artillery; 76mm 1902 vs 76mm 1927 (Artic Fox)
Both costs 40 points, but 1927 version has better shock effect and attack parameters. Again, why would someone buy 1902 version?
5. Mines
are quite ineffective at this moment. I would like to see that they take more combat effectivenes for a unit (expect engineers of course) which it cleared them.
6. Sound Glitch
This: http://steamcommunity.com/app/312450/di ... 743396916/