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BUG *Area of Effect Dammage*

Posted: Mon Feb 06, 2017 8:21 pm
by tekprimemia
I do not believe AoE damage is being calculated properly. Once terminators ammo upgraded to AoE they did very little damage on average 10-30 on a side target almost always missing the primary target. This is even when hit chances are 100%. In addition Missile Troops shoot frag missile 4 squares away at 3 squares full of troops. HITS A SINGLE UNIT for 10 damage???? Very frustrating !

Re: BUG *Area of Effect Dammage*

Posted: Mon Feb 06, 2017 8:31 pm
by ImperialGrunt
That random damage is frustrating. It does seen like there should be some minimum results. But below minimum results still occur as a rare event.

I feel that the player should be able to target open tiles as well, perhaps at a half effectiveness penalty agains unspotted enemy troops within the blast range. It might be a bit gamey against the AI though.

Re: BUG *Area of Effect Dammage*

Posted: Tue Feb 07, 2017 1:17 am
by tekprimemia
Doubly so when the animation shows a direct hit. Manually targeting AoE attacks makes allot of sense, for the artillery units also as you would on the table top game.