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Any must-have mods?

Posted: Mon Feb 06, 2017 11:36 am
by parmenio
So far, I've only got the Historical Flag and Insignia Mod 1.30 on my list....

Re: Any must-have mods?

Posted: Tue Feb 07, 2017 6:14 am
by BiteNibbleChomp
Nothing is "must have", but there are a lot of really good ones out there. Just browse that forum and see what you like the look of there!

- BNC

Re: Any must-have mods?

Posted: Tue Feb 07, 2017 9:53 am
by Yrfin
Very usefull mini-mod:
PG Style Strenght Plates
Another optional submod which will make core and auxiliary units easier to tell apart:
http://www.mediafire.com/download/0r78x ... Plates.zip

Re: Any must-have mods?

Posted: Tue Feb 07, 2017 12:54 pm
by terminator
Hi,
The best mod is of course my NatoMod :wink: http://www.slitherine.com/forum/viewtop ... 47&t=67259
Mini-mod I made with horse transport for German (version 1.25) http://www.slitherine.com/forum/viewtop ... 47&t=71919

Re: Any must-have mods?

Posted: Tue Feb 07, 2017 3:49 pm
by parmenio
Thanks Guys - It's graphical and UI mods/improvements I'm most interested in at the moment - having bought Gold on the Steam sale at Xmas, I'll have my hands full for some time to come....

Re: Any must-have mods?

Posted: Wed Feb 08, 2017 7:12 am
by parmenio_slith
Yrfin wrote:Very usefull mini-mod:
PG Style Strenght Plates
Very useful indeed - downloaded and added. Thanks you.
I wonder - is there a Mod available that improves the visibility of the selected unit in the reserve or unit list?
I have the same problem with OOB.

I see the "universal" login is working as splendidly as ever and I am now a brand new user :roll:

Re: Any must-have mods?

Posted: Wed Feb 08, 2017 7:00 pm
by cw58
parmenio_slith wrote:
Yrfin wrote:Very usefull mini-mod:
PG Style Strenght Plates
Very useful indeed - downloaded and added. Thanks you.
I wonder - is there a Mod available that improves the visibility of the selected unit in the reserve or unit list?
I have the same problem with OOB.

I see the "universal" login is working as splendidly as ever and I am now a brand new user :roll:
I've been struggling with the same issue and never thought about fixing it until now. Thanks for the idea :)

If I knew how to post a screenshot, I could show you :roll:

But the files you're after are in the folder Panzer Corps / UI / unitlist. The unitinfo pics are there. I just lightened the center of the background on the active panel even more to distinguish it from the non-selected panel. You could mark it some other way (e.g., changing the color of the frame, putting a symbol in a bottom corner, etc.) Just be sure to backup the original files before you start making changes!

Re: Any must-have mods?

Posted: Wed Feb 08, 2017 10:01 pm
by parmenio
cw58 wrote:I've been struggling with the same issue and never thought about fixing it until now. Thanks for the idea :)

If I knew how to post a screenshot, I could show you :roll:

But the files you're after are in the folder Panzer Corps / UI / unitlist. The unitinfo pics are there. I just lightened the center of the background on the active panel even more to distinguish it from the non-selected panel. You could mark it some other way (e.g., changing the color of the frame, putting a symbol in a bottom corner, etc.) Just be sure to backup the original files before you start making changes!
Brilliant! Thank You! :D

I'm using GME so no problem with mucking up the original files. I've put a little coloured marker bottom left to start with to see if it worked ok....

Re: Any must-have mods?

Posted: Sat Feb 18, 2017 8:09 pm
by Ralle
"Real Sound Mod". And my submod "Germans Speak German".

Re: Any must-have mods?

Posted: Sun Feb 19, 2017 8:34 pm
by Rayrard
Amulet Mod is awesome so far with only a few bugs that don't interfere with gameplay.

Key is switchable ATG and artillery (ATG provides weak direct artillery support but better than nothing and Artillery can be used as direct assault weapons)
Switchable AA units make them super versatile and useful (air and ground defense/attack, defensive fire for ground units in AA mode, recon movement, and fire creates suppression)
Elite and regular units (elite +1 stats for ammo movement, etc.) at different costs with different color schemes
SE units have a different color pattern so you have three sets of camo in-game
Better sound effects for all units
MANY new units and icons, including rare equipment options

Re: Any must-have mods?

Posted: Mon Feb 20, 2017 9:21 am
by jeff00t
hi

for me the best mods are:

- battlefield Europe v1.7 mod ( europe map! )
- war of the world II ( world map! with possibility to build units each turn! )


it is not the same game with theses mods because, u play no campaigns, no scenarios (except tutorial with battlefield) , just a war ...

Re: Any must-have mods?

Posted: Mon Feb 20, 2017 11:15 am
by ptje63
I use the MPC 1937-39 and 1940 mod, which (like the Panzer General Superblitz mod) lets you start in 1937 instead of 1939.
I also use the Elite Units Mod, which allows you to chose SS upgrades of your units.

Re: Any must-have mods?

Posted: Mon Feb 20, 2017 12:47 pm
by parmenio
ptje63 wrote:I also use the Elite Units Mod, which allows you to chose SS upgrades of your units.
Is that different from the Waffen SS Mod I've seen somewhere?

Re: Any must-have mods?

Posted: Mon Feb 20, 2017 1:53 pm
by ptje63
parmenio wrote:
ptje63 wrote:I also use the Elite Units Mod, which allows you to chose SS upgrades of your units.
Is that different from the Waffen SS Mod I've seen somewhere?
I have no idea actually... I think its a different one, the Elite mod also includes a mod for the SE units, with differents skins, etc.