Wish for better cinematics
Posted: Wed Feb 01, 2017 5:23 pm
Hi all,
The game is great as of 1.0.2 - but the one thing I'm missing compared to other turn-based titles I played is a better chance to watch the action.
For example on my attack orders, I always have the action grid of the unit in view. I don't get a "clean" screen view of the shots which would sometimes be nice to have.
Obviously there's no chance to replay a sequence either. And unless I'm mistaken (can't try right now) the camera locks after the attack order is given.
On enemy turn, the camera locks to the enemy unit and doesn't always offer the best angle.
I think a perfect feature, but maybe complicated to add, would be a cinematic view of any shot that kills a squad or mech unit. I.e. after giving the attack order (if the game already knows the target unit is going to die) the camera would zoom in/near/ground level and give us a "kill view". Something like Fallout popularized for first person games. Of course if every shot is dice-rolled at the time of firing that doesn't work. In that case another option might be to have a button that replays the last shots or melee?
The visuals of the title are much better than I initially expected - screenshots and youtube don't do it justice - but the way that we can't really get a cinematic view of the action kinda is a shame.
The game is great as of 1.0.2 - but the one thing I'm missing compared to other turn-based titles I played is a better chance to watch the action.
For example on my attack orders, I always have the action grid of the unit in view. I don't get a "clean" screen view of the shots which would sometimes be nice to have.
Obviously there's no chance to replay a sequence either. And unless I'm mistaken (can't try right now) the camera locks after the attack order is given.
On enemy turn, the camera locks to the enemy unit and doesn't always offer the best angle.
I think a perfect feature, but maybe complicated to add, would be a cinematic view of any shot that kills a squad or mech unit. I.e. after giving the attack order (if the game already knows the target unit is going to die) the camera would zoom in/near/ground level and give us a "kill view". Something like Fallout popularized for first person games. Of course if every shot is dice-rolled at the time of firing that doesn't work. In that case another option might be to have a button that replays the last shots or melee?
The visuals of the title are much better than I initially expected - screenshots and youtube don't do it justice - but the way that we can't really get a cinematic view of the action kinda is a shame.