Grand Campaign West 39-41 Blind 42-45 Guderian
Posted: Fri Jan 20, 2017 8:05 pm
Ok my work has ended for the day and frees me to type this up.
I am going to try a different style rather than the day by day playthrough that I have been doing, but something more creative that hopefully comes across more entertaining.
I still write down my day by day, but I will try to convey it in a more creative way. Let me know what you think.
Since I am doing it at Guderian level which means 5 less rounds to complete I am expecting to receive a lot more Marginal Victories.
I have acquired many ideas by watching Ulver Gaming's posting of his campaign. He has just started 1940 and posts a new video just about every day.
Let's see how I do.
All right Men General Guderian has required that we seize all objectives within 9 Battle Actions, within 3 days. I realize this seems impossible, but we are the Werhmacht and are ready to show the world our Awesome power. In order to make this rapid assault possible we are acquiring 4 Sturmpanzers teams to help us rush the enemy.
Battle Report:
First Battle operation was able to catch enemy fighters on the ground and destroy them before they can take off. We began our assault by seizing an airfield and already pressuring Nowy Tomysl. The Southern Battle group also encountered a cavalry sentry group that they walked right through to invade Polish territory in Glorious fashion.
For 2nd Battle operation Recon Rudel has flown in to assist our assault. We were able to decimate the 2nd enemy Fighter group while it was just taking off from their 2nd airfield, as well as seized Nowy Tomysl, Polish Checkpoint, and airfield in Forest area. We are enjoying this stroll through the Polish Countryside without any Polish counter attack.
3rd Battle operation assault continues as we took the Rail Station without any counter assault, it was after this Battle operation that the Polish defenses seemed to wake up as Polish Commander Wojceik's TKS Battle group came and Assaulted our Panzer 1a's group and was able to disable 4 Panzers, as well their Bombers have come out in full force attacking our unguarded Sturmpanzers for an additional 4 losses, the funniest action was when their infantry came out of their dug in defensive ground to assault our visible 3.7cm Pak's in trucks guarded by our artillery units that turned them all into Polish Sausages.
Because the enemy had now exposed itself we used the 4th Battle Operation to take out their Bombers for complete command of the air as well as to take out Wojceik's TKS Battle group which gave us command of the center of the Battle Map.
By Battle Operation 5 the Werhmacht is rolling through the polish Cavalry trying to stymie our tanks rolling across their fields. They are no match for match for German steel as we are able to easily roll up to Ostrow Wielkopolski.
Our boys are enjoying this easy roll through Polish forces as Battle Operation 6 finds The Wehrmacht seizing Ostrow Wielkopolski, Wrzesnia as well as pressuring Kalisz.
By Battle Operation 7 our boys need to build up for the final assault as we bring our damaged Sturmpanzers back into fighting strength, but the rest of our forces were still able to roll into the lower most airfield and beginning to even pressure Konin.
It is in Battle Operation 8 that we realize how quickly General Guderian's orders need to be carried out so we start doing some more aggressive assaults as we finally begin to pressure Poznan, as well as seize Kalisz and Konin. Our Engineers on the back end have alsoe been working hard to get our Pz 1a's team back up to fighting strength for the final assault on Poznan.
Thanks to our rule of the air and our strong overwhelming firepower from our many Sturmpanzers our forces were able to decimate the enemy's last TKS forces as well as seize remaining airfields and even march into Poznan with just enough time to receive the congratulations for a Decisive Victory form our Superiors.
Well boys there is no rest for the weary as we need to help our brothers in arms in assaulting Danzig Corridor from the South. Let's continue the assault to free our German brothers being oppressed in Danzig. Mach schnell!!!
Let me know what you think of this type up versus the old day by day.
I can go back to old way of laying it out or could even streamline this with only pertinent information like only include a summary of the 1 counter attack and with taking the final city.
I am trying boys. I look forward to hearing your thoughts. I have to say playing at Guderian level is extremely exciting as it requires you to be more reckless which fits my style of playing and may require to play scenarios more than once in order to get the kind of result I want but I will not reload and replay certain days but instead restart from the beginning and will let you know when I do. This scenario however was on my first try.
I am going to try a different style rather than the day by day playthrough that I have been doing, but something more creative that hopefully comes across more entertaining.
I still write down my day by day, but I will try to convey it in a more creative way. Let me know what you think.
Since I am doing it at Guderian level which means 5 less rounds to complete I am expecting to receive a lot more Marginal Victories.
I have acquired many ideas by watching Ulver Gaming's posting of his campaign. He has just started 1940 and posts a new video just about every day.
Let's see how I do.
All right Men General Guderian has required that we seize all objectives within 9 Battle Actions, within 3 days. I realize this seems impossible, but we are the Werhmacht and are ready to show the world our Awesome power. In order to make this rapid assault possible we are acquiring 4 Sturmpanzers teams to help us rush the enemy.
Battle Report:
First Battle operation was able to catch enemy fighters on the ground and destroy them before they can take off. We began our assault by seizing an airfield and already pressuring Nowy Tomysl. The Southern Battle group also encountered a cavalry sentry group that they walked right through to invade Polish territory in Glorious fashion.
For 2nd Battle operation Recon Rudel has flown in to assist our assault. We were able to decimate the 2nd enemy Fighter group while it was just taking off from their 2nd airfield, as well as seized Nowy Tomysl, Polish Checkpoint, and airfield in Forest area. We are enjoying this stroll through the Polish Countryside without any Polish counter attack.
3rd Battle operation assault continues as we took the Rail Station without any counter assault, it was after this Battle operation that the Polish defenses seemed to wake up as Polish Commander Wojceik's TKS Battle group came and Assaulted our Panzer 1a's group and was able to disable 4 Panzers, as well their Bombers have come out in full force attacking our unguarded Sturmpanzers for an additional 4 losses, the funniest action was when their infantry came out of their dug in defensive ground to assault our visible 3.7cm Pak's in trucks guarded by our artillery units that turned them all into Polish Sausages.
Because the enemy had now exposed itself we used the 4th Battle Operation to take out their Bombers for complete command of the air as well as to take out Wojceik's TKS Battle group which gave us command of the center of the Battle Map.
By Battle Operation 5 the Werhmacht is rolling through the polish Cavalry trying to stymie our tanks rolling across their fields. They are no match for match for German steel as we are able to easily roll up to Ostrow Wielkopolski.
Our boys are enjoying this easy roll through Polish forces as Battle Operation 6 finds The Wehrmacht seizing Ostrow Wielkopolski, Wrzesnia as well as pressuring Kalisz.
By Battle Operation 7 our boys need to build up for the final assault as we bring our damaged Sturmpanzers back into fighting strength, but the rest of our forces were still able to roll into the lower most airfield and beginning to even pressure Konin.
It is in Battle Operation 8 that we realize how quickly General Guderian's orders need to be carried out so we start doing some more aggressive assaults as we finally begin to pressure Poznan, as well as seize Kalisz and Konin. Our Engineers on the back end have alsoe been working hard to get our Pz 1a's team back up to fighting strength for the final assault on Poznan.
Thanks to our rule of the air and our strong overwhelming firepower from our many Sturmpanzers our forces were able to decimate the enemy's last TKS forces as well as seize remaining airfields and even march into Poznan with just enough time to receive the congratulations for a Decisive Victory form our Superiors.
Well boys there is no rest for the weary as we need to help our brothers in arms in assaulting Danzig Corridor from the South. Let's continue the assault to free our German brothers being oppressed in Danzig. Mach schnell!!!
Let me know what you think of this type up versus the old day by day.
I can go back to old way of laying it out or could even streamline this with only pertinent information like only include a summary of the 1 counter attack and with taking the final city.
I am trying boys. I look forward to hearing your thoughts. I have to say playing at Guderian level is extremely exciting as it requires you to be more reckless which fits my style of playing and may require to play scenarios more than once in order to get the kind of result I want but I will not reload and replay certain days but instead restart from the beginning and will let you know when I do. This scenario however was on my first try.