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GS v4.0 new minimod unit artillery and question?

Posted: Sun Jan 15, 2017 12:49 pm
by bcnkor5
to GS v4.0

1 How can I make a rank 2 hexagon active in the battle map?
It does not work or change technology.txt or unit.txt even when in the unit I see the change is not active in battle map
Example in the image below the post:
The trigger marker only reaches the first hex, and does not reach the second hex, even placing 2 hexagons in the tank information.



2-changed line unit.txt Chan and for three units (motorised_corps =artillery ), Armour tank and Battleship, without me working yet, and I do not know where the fault is.

Example Attack Range
motorised_corps Changed by new artillery =2
Armour =2
Battleship= 2

Attack Range 1 1 2 2 99 4 4 5 1 1 2 2 1 1 1 0 0 0 0 0 0 0 0 1



2- download New units images (artillery, caballery,garrison and mountain corps).
Garrison = 1man
mountain corps= 3 mens
mountain corps= 1 House
http://www.mediafire.com/file/x1ek2fevr ... +SPAIN.rar

Re: GS v4.0 new minimod unit artillery and question?

Posted: Tue Jan 17, 2017 2:25 pm
by bcnkor5
,

Re: GS v4.0 new minimod unit artillery and question?

Posted: Sun Jan 22, 2017 2:27 pm
by bcnkor5
No one knows how to do the range of attack 2 for artillery, tank and battleship?

Re: GS v4.0 new minimod unit artillery and question?

Posted: Mon Jan 23, 2017 4:47 am
by BuddyGrant
bcnkor2 wrote:No one knows how to do the range of attack 2 for artillery, tank and battleship?
../Data/unit.txt file, in the "Attack Range" row.

Re: GS v4.0 new minimod unit artillery and question?

Posted: Wed Jan 25, 2017 2:15 pm
by bcnkor5
BuddyGrant wrote:
bcnkor2 wrote:No one knows how to do the range of attack 2 for artillery, tank and battleship?
../Data/unit.txt file, in the "Attack Range" row.
----------------------------------
BuddyGrant: Right there I have changed but it does not work, and I do not know how to make it work.

Example:
2-changed line unit.txt Chan and for three units (motorised_corps =artillery ), Armour tank and Battleship, without me working yet, and I do not know where the fault is.

Example Attack Range
motorised_corps Changed by new artillery =2
Armour =2
Battleship= 2

Attack Range 1 1 2 2 99 4 4 5 1 1 2 2 1 1 1 0 0 0 0 0 0 0 0 1