Hello,
Just so other people might see something different from only the negativity about these maps. Honestly is it really that bad? From my experience the kill units thing is really only a problem in either Dunkirk and/or Kiev. They have similar requirements in some of the other maps, Greece, Minsk and Smolensk but the requirements seem to flow more naturally with the scenario. ( for example the Minsk scenario, you reach the requirement before actually getting to Minsk so people don't mind? )
First of all i don't get why people say they think there is no strategy, just finishing off the units, and then they complain they couldn't finish the map because of some leftover guys. Then it seems to me you didn't plan your moves well enough. There was a hole in your defenses (in Kiev) and you left a 100km wide gap for Soviet units to pour through after you have taken the region so then you lose. Maybe you were very slow in trying to tackle the Soviet forces. Having Guderian's second Panzer in Kiev in November might be a problem when they should be going for Moscow. The Kiev mission plays really tight, the 30 turns is not lenient, and you have to plan everything quite well in order to finish the map. A lot of strategy. But if you just take it easy from the onset and then later on think you have enough time to take on all the units you're gonna lose. Having to kill all units on the map might represent you successfully tackling the tactical idea, surround and destroy the Russian forces withing a reasonable timeframe.
In Dunkirk clearing the last of the enemy forces really didn't take me more than 15-20 mins max, and again, if some of the enemy units are on the east of the map, and you fail to kill all of them, OF COURSE! You again left a huge gap in your lines, the enemy exploited that, or you were too slow in destroying them, the troops got delayed, and your attack on France is in danger of being too slow. Just retry the map, and this time use different tactics, try to play your best from turn 1 and make strategically sound decisions.
Personally i don't think it's such a big issue as some people claim it to be here, or that it's even bad at all. Like to see some people really explain what went wrong in their level and what their strategy/ unit placement was, instead of just blaming the designers for not being able to finish the mission. Then you can see if there actually is a problem. And if really need be, make some adjustments.
Just my 2 cents though this is a response to everyone, so not to anyone specific. No hard feelings and remember to enjoy the game.
