new movement bug !
Posted: Sat Nov 05, 2016 10:49 am
So this one is tricky,
playing soviet (clear turn), having a inf unit and a armor unit close to moscow in Zvenigorod zone, I want to attak Podolsk zone occupied by german units ...
what happens, is that the soviet inf moves one space normaly to Podolsk, but the armor follows road/trail and goes through Moscow zone and then Podolsk ! no way I can get him to go directly to Podolsk .. this was possibile in precedent version, to choose zone after zone with all posibility's !
There is big diference in this example, going from Moscow to Podolsk is river crossing, and +10% defence ! and going directly to Poldosk from Zvenigorod no river crossing ...
I see that maybe this is a big coding change, as all armors/motorized follow always road/trail movements ... but nescessary for game play !
thx
victory (aka tigre)
playing soviet (clear turn), having a inf unit and a armor unit close to moscow in Zvenigorod zone, I want to attak Podolsk zone occupied by german units ...
what happens, is that the soviet inf moves one space normaly to Podolsk, but the armor follows road/trail and goes through Moscow zone and then Podolsk ! no way I can get him to go directly to Podolsk .. this was possibile in precedent version, to choose zone after zone with all posibility's !
There is big diference in this example, going from Moscow to Podolsk is river crossing, and +10% defence ! and going directly to Poldosk from Zvenigorod no river crossing ...
I see that maybe this is a big coding change, as all armors/motorized follow always road/trail movements ... but nescessary for game play !
thx
victory (aka tigre)