Drive on Moscow release plans
Posted: Fri Oct 14, 2016 5:16 pm
Hi guys,
We’re very close to the release of the updated version of Drive on Moscow. The new version has a number of new features and is developed in Unity and will be available for both PC and iPad on the 27th October. We will not be replacing the version available currently from Shenandoah. Instead we will release the new iPad version in the Slitherine account. This means you will be able to stay on the old version or choose to upgrade to the new version. The reason we decided to do this is because of your feedback when we released the updated version Battle of the Bulge on iOS. The original games were developed natively for iOS which made them run at 60fps but made it almost impossible to port and maintain them after Shenandoah went in to administration and we acquired the games. We made the decision then to move to Unity and the game runs at a good 30 fps, which is more than enough for this type of game but if you are used to 60 fps you can see the difference. Being in Unity allows us to maintain the code and update it but also to add additional platforms, which mean the team can generate new revenues streams allowing them to keep working on the games. It also allows us to add in new features such as the PBEM++ multiplayer system and the tournament system which was just trialed in the beta.
So here is what is going to happen
• On the 20th October we will withdraw the old Shenandoah version from sale. If you bought it you’ll still have access to it and be able to re-download as often as you want but nobody will be able to buy it from this date.
• On the 27th October the new version will release in the Slitherine account for iPad and on PC. This version will be the only one which is updated.
You will have the option to stick with the old version or buy the new version. The new version is currently only iPad but if there is enough demand we will add support for iPhone. We have to take the old version off sale as we can’t support it and we don’t know how long it will continue to run. iOS updates sometimes break games and we don’t want customers to buy it and us not be able to resolve their issues. If you have the old version and want the new version you will have to purchase it again. We didn’t want to do it this way but due to the overwhelming feedback when we tried to replace the old version for free, we decided we had to do it like this. Players with the old version will not be able to play multiplayer against players with the new version.
A good summary of the issues can be found here if you are interested in reading why we decided to go this way and it is all based on your feedback:
http://www.slitherine.com/forum/viewtop ... 43&t=67481
If you have any questions let us know.
We’re very close to the release of the updated version of Drive on Moscow. The new version has a number of new features and is developed in Unity and will be available for both PC and iPad on the 27th October. We will not be replacing the version available currently from Shenandoah. Instead we will release the new iPad version in the Slitherine account. This means you will be able to stay on the old version or choose to upgrade to the new version. The reason we decided to do this is because of your feedback when we released the updated version Battle of the Bulge on iOS. The original games were developed natively for iOS which made them run at 60fps but made it almost impossible to port and maintain them after Shenandoah went in to administration and we acquired the games. We made the decision then to move to Unity and the game runs at a good 30 fps, which is more than enough for this type of game but if you are used to 60 fps you can see the difference. Being in Unity allows us to maintain the code and update it but also to add additional platforms, which mean the team can generate new revenues streams allowing them to keep working on the games. It also allows us to add in new features such as the PBEM++ multiplayer system and the tournament system which was just trialed in the beta.
So here is what is going to happen
• On the 20th October we will withdraw the old Shenandoah version from sale. If you bought it you’ll still have access to it and be able to re-download as often as you want but nobody will be able to buy it from this date.
• On the 27th October the new version will release in the Slitherine account for iPad and on PC. This version will be the only one which is updated.
You will have the option to stick with the old version or buy the new version. The new version is currently only iPad but if there is enough demand we will add support for iPhone. We have to take the old version off sale as we can’t support it and we don’t know how long it will continue to run. iOS updates sometimes break games and we don’t want customers to buy it and us not be able to resolve their issues. If you have the old version and want the new version you will have to purchase it again. We didn’t want to do it this way but due to the overwhelming feedback when we tried to replace the old version for free, we decided we had to do it like this. Players with the old version will not be able to play multiplayer against players with the new version.
A good summary of the issues can be found here if you are interested in reading why we decided to go this way and it is all based on your feedback:
http://www.slitherine.com/forum/viewtop ... 43&t=67481
If you have any questions let us know.