Page 1 of 1

Airstrip questions

Posted: Sun Oct 09, 2016 7:54 am
by Erik2
1) Could we please get some kind of visual confirmation that there is an air unit landed on the airstrip?

2) An airstrip may take losses strength losses if attacked. I think the capacity of the number of air units the airstrip can hold should diminish as losses reach certain levels, maybe one air unit for every 3-strength loss. Maybe the strength display can be changed from normal 1-10 strength to 1-3 air unit capacity. This would also solve my 1) question.

3) Airstrips should be repairable by engineer units, for example add 1 air unit capacity pr repair turn.

Thanks

Re: Airstrip questions

Posted: Sun Oct 09, 2016 4:43 pm
by prattaa
I don't understand #1. If a unit is at the airstrip there is a hangar there. No unit, no hangar. Or maybe I misunderstood your suggestion.

Re: Airstrip questions

Posted: Mon Oct 10, 2016 8:29 am
by Erik2
There's a difference between hangars and airstrips.
The airstrips can hold up to 3 air units and only launch 1 air unit pr turn. The airstrip is always visible on the map whether it contains air units or not. You can't tell if there are any air units inside.