Destruction of Buildings - BUG
Posted: Sun Sep 11, 2016 10:38 pm
The way in which the buildings get damaged (or to be more precise: DO NOT get damaged) is at odds with the original rules of the Board Game in a somewhat game-breaking manner.
In the board game version, the rules state:
(in relation to units with "Destruction" ability, page 17 of the manual).
Every time they fire at a structure directly or at a unit within the structure,
they roll a number of dice equal to the value indicated in the symbol.
For each result equal to or greater than 4, place a Destruction marker on the structure.
If the number of markers reaches the value of the structure, it is destroyed.
In your version of the game this fails on a number of levels (all cases below assume that the attacking unit has the "Destruction" ability):
1. It is only possible to have a structure as a target when it is empty ( or have no valid target/unit inside).
2. If there is any unit inside a structure it is impossible to target the structure as the unit inside the structure is automatically targeted.
3. If the unit inside the structure was attacked, there is no roll for the damage to the structure (it should be done regardless of hitting the target unit according to the board game rules).
This makes a structure/building virtually indestructible as soon as someone occupies it.
For example in the 1st mission of 1st German Campaign "Little House on the Preirie" you can have 2 tanks and a panzerschreck unit pummeling at a house (Maison_01) and doing nothing while there should be 5 destruction rolls every round - 2 tanks with "2 Destruction" and 1 panzerschreck with "1 Destruction".
In the board game version, the rules state:
(in relation to units with "Destruction" ability, page 17 of the manual).
Every time they fire at a structure directly or at a unit within the structure,
they roll a number of dice equal to the value indicated in the symbol.
For each result equal to or greater than 4, place a Destruction marker on the structure.
If the number of markers reaches the value of the structure, it is destroyed.
In your version of the game this fails on a number of levels (all cases below assume that the attacking unit has the "Destruction" ability):
1. It is only possible to have a structure as a target when it is empty ( or have no valid target/unit inside).
2. If there is any unit inside a structure it is impossible to target the structure as the unit inside the structure is automatically targeted.
3. If the unit inside the structure was attacked, there is no roll for the damage to the structure (it should be done regardless of hitting the target unit according to the board game rules).
This makes a structure/building virtually indestructible as soon as someone occupies it.
For example in the 1st mission of 1st German Campaign "Little House on the Preirie" you can have 2 tanks and a panzerschreck unit pummeling at a house (Maison_01) and doing nothing while there should be 5 destruction rolls every round - 2 tanks with "2 Destruction" and 1 panzerschreck with "1 Destruction".