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Sovereignty 2.1.1 patch!

Posted: Wed Aug 31, 2016 1:33 pm
by AlbertoC
Another update for Sovereignty, people! this one contains many fixes, making the game more polished and stable, and now the developers will be free to work on more juicy additions.

Sovereignty is currently in Early Access and it's being improved constantly. The amount of patches which it received lately is staggering. Only last week the game saw the implementation of a much requested feature: Steam Workshop integration and an extremely useful editor. Stay tuned, development isn't over and we'll keep working hard to make the game even better.


Changelog:
• Fixed crash in mod editor if multiple languages with same key name are added
• Fixed crash when opening mod which has text modifications
• Fixed data error causing crash in mod editor (realmstats data table)
• Fixed possible case of spell casting cooldown getting stuck at -1 turns
• Fixed Odenheim Sentinels objective not triggering
• Fixed Evengaad Wellenkeep objective not triggering until tier 4 building constructed
• Fixed missing text on finance panel (units category)
• Fixed broken Economy Mode keyboard shortcut setting
• AI now moves existing units before deploying new ones
• Added buildings which grant money direct to treasury to finance panel
• Dragonhold Cloud Dragons are now Elite