Heavy Artillery
Posted: Sun Jul 20, 2008 10:20 am
Two questions.
Obviously they cannot move, so they are not listed for being disordered in certain types of terreain under the move distances sections. What terrain can they function in ? They steady in Rough or even Difficult ? Obviously difficult like Woods would affect visibility ranges, but do they remain steady ?
Also, I am not sure what it means when the rules state that they force a CT for 2 hits, even if they do not score the hits ? Does that mean that at long range if I have 2 dices to roll, a possible 2 hits, is that already enough reason for a CT for the apponent, provided that 2 hits would se enough for 1HP2B, regardless of the dice roll and score to hit POA's ?
Obviously they cannot move, so they are not listed for being disordered in certain types of terreain under the move distances sections. What terrain can they function in ? They steady in Rough or even Difficult ? Obviously difficult like Woods would affect visibility ranges, but do they remain steady ?
Also, I am not sure what it means when the rules state that they force a CT for 2 hits, even if they do not score the hits ? Does that mean that at long range if I have 2 dices to roll, a possible 2 hits, is that already enough reason for a CT for the apponent, provided that 2 hits would se enough for 1HP2B, regardless of the dice roll and score to hit POA's ?