statistics screen at end of a battle
Posted: Sun Jul 31, 2016 2:33 pm
Adherbal
A couple of weeks ago somebody suggested this on the Steam forums - I think it would be a good idea and increase satisfaction level - even if you lost scenario the information would be useful to see what the enemy had destroyed vs your own and what types - It is probably pretty easy to compile - for a good way to implement ( in my opinion ) have a look at the submarine game "Crash Dive" on Steam which is also done with Unity. If you can't access I can send you a screen shot you get of the screen when your sub goes below crush depth - and you lose. (happens to me a lot )
A couple of weeks ago somebody suggested this on the Steam forums - I think it would be a good idea and increase satisfaction level - even if you lost scenario the information would be useful to see what the enemy had destroyed vs your own and what types - It is probably pretty easy to compile - for a good way to implement ( in my opinion ) have a look at the submarine game "Crash Dive" on Steam which is also done with Unity. If you can't access I can send you a screen shot you get of the screen when your sub goes below crush depth - and you lose. (happens to me a lot )