Infinity trigger/unit spawn bug?
Posted: Mon Jul 11, 2016 2:22 pm
I'm trying to set up triggers that will spawn 1 kamikaze unit at a specific location each turn as long as there is 1 airstrip at the location.
Problem is that the triggers spawn more than 1 unit pr turn (except the first turn).
Trigger-a condition: checks airstrip unit = 1, effects: spawns kamikaze unit, disables trigger-a and enables trigger-b
Trigger-b condition: checks airstrip unit = 1, effects: disables trigger-b and enables trigger-a
Anyone?
There are 7 airstrips so I'd rather not create 'manual' triggers for each of them for 35 turns...
(Got a 1v1 Operation Olympic ready as soon as the trigger problem is fixed)
Problem is that the triggers spawn more than 1 unit pr turn (except the first turn).
Trigger-a condition: checks airstrip unit = 1, effects: spawns kamikaze unit, disables trigger-a and enables trigger-b
Trigger-b condition: checks airstrip unit = 1, effects: disables trigger-b and enables trigger-a
Anyone?
There are 7 airstrips so I'd rather not create 'manual' triggers for each of them for 35 turns...
(Got a 1v1 Operation Olympic ready as soon as the trigger problem is fixed)