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[NAB] rev 1042 [GUI] Terrain info on mouseover

Posted: Thu Jul 07, 2016 7:22 pm
by Cablenexus
I don't get any terrain info when mouseover any tile. Before when I mouseover a tile in the lower left part of the screen the terrain info was shown.

Re: [NAB] rev 1042 [GUI] Terrain info on mouseover

Posted: Thu Jul 07, 2016 8:48 pm
by cothyso
This problem was presented in Beta Bugs Reports forum's [FDB] rev1030 [GUI] No mouseover info on unit thread, and was already responded a few times in the beta forum.

This is not a bug. FoG(U) is not FoG(RB) and even if there's a huge number of new features added, there are unfortunately some tiny FoG(RB) features which were not ported to FoG(U) (at least not yet).

The terrain mouseover graphics is one of them. The next FoG(U) build will have a terrain mouseover text info added in the current mouseover BG info panel.

The other FoG(RB) missing/not added (tiny) features are:
- the DAG Editor's currently selected DAG unit graphics
- the BG's mouse-over label

Re: [NAB] rev 1042 [GUI] Terrain info on mouseover

Posted: Thu Jul 07, 2016 10:28 pm
by Cablenexus
cothyso wrote:This problem was presented in Beta Bugs Reports forum's [FDB] rev1030 [GUI] No mouseover info on unit thread, and was already responded a few times in the beta forum.

This is not a bug. FoG(U) is not FoG(RB) and even if there's a huge number of new features added, there are unfortunately some tiny FoG(RB) features which were not ported to FoG(U) (at least not yet).

The terrain mouseover graphics is one of them. The next FoG(U) build will have a terrain mouseover text info added in the current mouseover BG info panel.

The other FoG(RB) missing/not added (tiny) features are:
- the DAG Editor's currently selected DAG unit graphics
- the BG's mouse-over label
Nice this option will be added. I searched the forum today and I see my question as a sticky but without any respons. I did not know this was intentional for you to look at some point and since you managed to implement this feature I'm very happy you do.