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New and have a couple of questions

Posted: Sat Jul 12, 2008 1:40 pm
by craig81
Hi all,

I've only very recently started historical wargaming and my FoG rules arrived not so long ago. I haven't read all of the rules but flicking through I have a couple of questions...

1. Why are the distances used in the game e.g. movement and shooting so low? I will be using 10mm models for games but even a 5" move in open ground and a 6" longbow range seems very low to me. Am I missing something?

2. What benefit does the longbow give over normal bows? I think I saw a better outcome against heavier armoured troops but there is no benefit to range over a standard bow from what I can see.

Thanks,
Craig

Re: New and have a couple of questions

Posted: Sat Jul 12, 2008 2:22 pm
by nikgaukroger
craig81 wrote:Hi all,

I've only very recently started historical wargaming and my FoG rules arrived not so long ago. I haven't read all of the rules but flicking through I have a couple of questions...

1. Why are the distances used in the game e.g. movement and shooting so low? I will be using 10mm models for games but even a 5" move in open ground and a 6" longbow range seems very low to me. Am I missing something?
The distances for shooting are based on the historical ranges and the assumption that a base represents around 250 men. Movement is, I think, a bit more of a judgement thing which when combined with shooting ranges means that troops approaching, say, bowmen are shot at enough but not too much.

I don't know what rules you have previously played but there is/has been a tendancy for rules to over state shooting ranges compared to their figure scale.

craig81 wrote:
2. What benefit does the longbow give over normal bows? I think I saw a better outcome against heavier armoured troops but there is no benefit to range over a standard bow from what I can see.

Thanks,
Craig
That was its historical advantage, effective battlefield range was not materially different from other bows. The advanteg compared to bows is significant in the game.