Differences between scenario and campaign play
Posted: Sat Jul 02, 2016 12:51 pm
I'm somewhat new to the game and absolutely love it (I say somewhat because I at least have extensive experience with Allied General from the 90s). Anyway, I played through the 6 tutorial missions several times in order to learn as much as I could about the different units and tactical strategies. Then for my first scenario, I played the British in "Sidi Barrani" - the objectives, capture Sidi Barrani and at least 2 other objectives in 18 turns. Well, I captured Sidi Barrani and 3 other objectives in 12 turns, but the scenario continued all the way to the 18th turn. Now during the tutorial and I'm assuming the campaign missions, the AI only gets one more turn after all the objectives are met. If this is the norm for all of the scenarios, shouldn't the manual say so - or am I missing something here? Secondly, I couldn't purchase new units or upgrade existing ones at the start, but even though I didn't need to, it seemed like I could during the mission when a city was captured. Could somebody set me straight about the how the rules differ for scenarios. One more quick point: During this scenario, I moved a couple of infantry units by transport at least 12 hexes from any enemy units. Sure enough, an enemy tank travels half way across ther map and clobbers one of my units. What the hell, am I on drugs or what?