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Order of Battle 2.4.8 patch

Posted: Tue Jun 14, 2016 4:34 pm
by AlbertoC
Hello! We are releasing a new patch alongside the release of Order of Battle: World War II. It consists of a number of bugfixes, balance changes and quality-of-life improvements.
Important: if you have an ongoing multiplayer game you’ll have to update the game before playing the next turn.

The patch can be downloaded here:
PC
Mac

Changelog:
• Unit experience has a stronger effect on combat, even for units with a low base damage value
• Campaign scenarios can be replayed through the scenarios menu after completing them in their campaign
• Auto save file names are unique per campaign
• Units don't gain experience from walking into minefields
• Engineers and other unit types with the "Clear Mines" ability now gain experience from using it
• The deployment phase can no longer be ended if the player deploys more aircraft than his airfields or carriers can support.
• New AI processing animations, replacing the spinning emblems.
Bug fixes:
• Unit damage done to targets is no longer doubled in objectives and unit history logs
• Various spelling and grammatical errors fixed
• Friendly fighters no longer shoot at their own adjacent bombers when the latter bombard an enemy supply point

Re: Order of Battle 2.4.8 patch

Posted: Tue Jun 21, 2016 5:01 pm
by KarlXII
While I do appreciate the patch I wonder when you will devote time to improve the A.I in the game and stop prioritize all the DLCs ?

Re: Order of Battle 2.4.8 patch

Posted: Wed Jun 22, 2016 10:13 am
by Shards
Hi Karl,

The team work on all sides of the game as they produce new content. The AI is constantly being worked on, and has had it's performance greatly improved recently to reduce AI turn times. There'll always be areas where it could do better no-one feels this more than the developers!

Re: Order of Battle 2.4.8 patch

Posted: Sun Jun 26, 2016 6:36 am
by Mojko
Good job guys :) I personally reported two of these bugs. It's great to see them fixed.