Modding Invasion Mechanism
Posted: Wed May 25, 2016 5:28 pm
So say I want to simplify/streamline by only having Marines & Police. How do I eliminate the other units (tanks/planes/boats)? Do I just delete the "available by default" line in respective file? Change MaxCountByDefault to zero? Delete the file from BuildInfo? What is the best way to keep anyone from building these?
Also, in "Remember" file there is a line "BlockedColonyCanAccessGlobalResources". Does "blocked" mean blockaded by enemy fleet? Or does it also apply to a planet "cutoff" from the contiguous region displayed on the map? Basically, what happens if I change it from true to false?
Also, in "Remember" file there is a line "BlockedColonyCanAccessGlobalResources". Does "blocked" mean blockaded by enemy fleet? Or does it also apply to a planet "cutoff" from the contiguous region displayed on the map? Basically, what happens if I change it from true to false?