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How is the game scale?
Posted: Fri Apr 29, 2016 4:18 pm
by O.Schmidt
How is the game scale?
One game turn have how many minutes? and how big is one hex?
Salute
O.Schmidt
Re: How is the game scale?
Posted: Tue May 03, 2016 1:10 am
by fogman
The scale is not set. A unit's default complement is 300 men but that can be edited to be whatever you want as losses are recorded as a percentage. The actual number of men in a unit has therefore no bearing on game play. Only the percentage of the full complement has an impact.
In terms of distance, arrows travel 4 or 5 hexes regardless of how big the hex is supposed to be (technically related to the number of men in a unit). There is a fair amount of abstraction (including time) as it is a top down design.
Re: How is the game scale?
Posted: Sun May 08, 2016 4:48 pm
by O.Schmidt
Thanks for the info!
Salute
O.Schmidt