Page 1 of 1

Medals as way help improve some units

Posted: Wed Apr 27, 2016 7:01 pm
by Stephen1024
I like the game. I am writing these ideas as way try balance people's use of units. Therefore these not complaints. I know its called Panzer Corps before someone tells me haha. In the grand campaign troops are next to useless after a point, these medals are way to increase the usefulness of infantry and also way try get people use more than just grenadiers late war. Also other units like anti-tank units would gain more use from this idea. I am aware that the game creators have had ideas concern medals before.

Iron Cross/Knights Cross maybe give an attack bonus and defence bonus.
War Merit which has 4 levels similar to Iron Cross maybe give initiative bonus.
German Cross Gold give an increase SA and HA.

Panzer Badge (Tank Battle Badge) would be the only badge that tanks can gain this has 4 levels for armoured assaults so increase in tank killing.
Also Anti-Tank units and Recon could gain the Panzer Badge increasing their tank killing.

Anti-Aircraft Badge would give AA bonus against aircraft.

German Para's would gain following
Ground Assault Badge of the Luftwaffe 4 levels which would increase their SA and HA. Not other Assault Badges
Parachutist Badge 3 levels which would increase their initiative, ammo capacity.

Engineers, Recon and Anti-Tank 4 levels units would gain the General Assault Badge. Engineers would gain an increase in SA, HA. Anti-Tank units would gain SA increase.

Infantry Assault Badge (not Grenadiers) for all other infantry 4 levels increase to SA and HA.

Close Combat Clasp would give infantry bonus to defence and attack.

Tank Destruction Badge would increase infantries attack against tanks.

Cuff bands would give defence bonus to units that were active in those battles. Crete, Afrika Korps, Metz and Kurland.

Shields would also give defence bonus be for those battles. Narvik, Crimea, Demyansk and Kuban.

The Eastern Front Medal would give defence bonus.

Defence bonuses should only be allowed increase to a level that wouldn't create stupidly insane defence levels.

Wound Badge for those with injuries but no bonus.

Those should increase usefulness of infantry, recon and anti-tank units.

Luftwaffe front flying clasp 3 levels increase to SA and HA for Tacs and Strat bombers, for fighters and Tacs increase in air attack.

What do other players think this idea?

Re: Medals as way help improve some units

Posted: Thu Apr 28, 2016 8:20 am
by KeldorKatarn
I think bonuses on the unit stats should be limited to the heroes as theys are already. Some hero combinations are already insane. Adding even more bonuses would make the units overpowered.

I could see medals adding other abilities however. Like for example bonus retreat. That would mean a unit does not retreat even at entrenchment 0 but gets one free defense and only retreats on the next one (i.e. theoretical entrechnment -1)
Or a unit with a certain medal entreches more quickly. Like 2 per turn instead of 1.
Or a unit can still get minimum supply with 3 units adjacent.
Stuff like that. Interesting unit feats instead of just more stats bonuses.

This would require a modification on how medals are awarded though. Right now the medals are awarded in order in a relatively deterministic manner. These special medals would have to be randomized like heroes.

Re: Medals as way help improve some units

Posted: Thu Apr 28, 2016 8:31 am
by Stephen1024
KeldorKatarn
I can see your point, but I tried increase infantry as they next useless late war, just easy park tank in a city late war. Recon late war is useless against tanks and AT units need be bit more interesting, have to admit like your AT support fire. The way I put medals should increase usefulness of all but tanks.

Also if German medals done then the AI have medal bonuses to for which ever country it is using.

Maybe it does need adjusting think testing be important part get right balance, if its creating insane units then yes supply and maybe traits would be better and things like your idea.

I just think if recon has escape roll, AT has support and medals give improvements to those and infantry then might balance playability of all units, create more tactics.

I also like see supply system like OOB but if its done add in transport plane that can supply paras and units trapped behind lines. Also some these will hope help off set the soft cap as it make cheaper units more attractive.

Re: Medals as way help improve some units

Posted: Thu Apr 28, 2016 8:34 am
by KeldorKatarn
I don't know. With the 1.20 rules, late war experienced infantry is pretty powerful now.

Re: Medals as way help improve some units

Posted: Thu Apr 28, 2016 8:42 am
by Stephen1024
Yeah might be. but I know lot change to grenadiers some of the medals make others like para interesting. Testing will be important so think add in traits rather then as medals are now as it will make it easier to test and adapt till most feel perfect balance for all units.

But thanks for replies it does help me think. I think there few good ideas going around currently that if added could really make Panzer Corps very interesting and very mod friendly.

Re: Medals as way help improve some units

Posted: Thu Apr 28, 2016 7:30 pm
by Panzerpimp
KeldorKatarn wrote:Adding even more bonuses would make the units overpowered
This. Core units with +Attack heroes are unstoppable. Even more bonuses will make them gods.
I like the Idea of "feats" however. There was something like that in People's General if I remember correctly. Worked great.

Re: Medals as way help improve some units

Posted: Fri Apr 29, 2016 3:49 am
by Stephen1024
Yes it needs to be well balanced.

Feats/treats think would make it easier to test and balance as said. Also remember medal system would also be done for all other powers to England, America Etc so therefore should increase usefulness all infantry recon and anti-tank units for all sides.

Be interesting see few good enemy units with skills rather then few over strengthed units we see now. Currently we see over strengthed Russian tank the solution is bomb it with Strat bombers force it to surrender. If that unit has skills instead of over strength then that make it deadly there opens weaknesses to exploit so might open up more tactics.

Re: Medals as way help improve some units

Posted: Mon May 02, 2016 10:45 pm
by Japoivvb
Hi,
I agree about no more bonus in values with medals, heroes do already this purpose enough.

My proposal would be to use medals to gain prestige, e.g. +1 by level by turn. At the end an award army with recognized units would have more prestige in battlefield, and in the same point when an enemy kills completely a honoree unit should take extra prestige.

Another idea could be those units with medal would have a propensity to receive prototypes models before they are available in purchase screen. e.g. wittman after villers-bocage could have received a prototype of tiger II but limited to 5 strengh.

Re: Medals as way help improve some units

Posted: Mon May 02, 2016 11:09 pm
by wargovichr
My idea for medal recipients is to award unit full or over-ammo, restock of fuel, etc., and for a major medal a FREE upgrade of equipment (ex. PzIIIh to PzIIIj) or switch of model line (ex. PzIII to PzIV or PzIV to Panther). Either on the spot or visit nearest friendly city hex.

Re: Medals as way help improve some units

Posted: Tue May 03, 2016 4:11 am
by captainjack
I like the idea of getting an in-game benefit for getting a medal - extra fuel, extra ammo, +1 strength etc all could be good.
It would benefit some units more than others, but it's clear, simple and not too powerful.

Re: Medals as way help improve some units

Posted: Tue May 03, 2016 7:21 am
by Stephen1024
Yeah I like the ideas sounds very interesting mix it up bit. It would make people feel good to.

Thanks for comments, hope devs will try a mix these ideas, especially with AT defensive fire, maybe give recon small escape chance.