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Question about adding techs and buildings
Posted: Fri Apr 15, 2016 1:37 am
by sol35
So, I was looking through the tech list to try and figure out how to add more high tech buildings(IE Nanofacs as a middle-game replacement for planetary facs) and I couldn't for the life of me figure it out. How do you add techs and buildings to the game?(I don't know if I am being dumb or unobservant)
Re: Question about adding techs and buildings
Posted: Fri Apr 15, 2016 10:19 am
by Ufnv
sol35 wrote:So, I was looking through the tech list to try and figure out how to add more high tech buildings(IE Nanofacs as a middle-game replacement for planetary facs) and I couldn't for the life of me figure it out. How do you add techs and buildings to the game?(I don't know if I am being dumb or unobservant)
You need to add them via re-compiling rtq files (see the modkit from 1.03c, res_bld.a file)