Derby 1 et 2 octobre 2016 Antique médiéval et renaissance
Posted: Tue Apr 05, 2016 6:36 am
Et voila, le sujet est cette fois bien lancé puisque les poules en renaissance sont sorties :
Pools and Themes for 2016
Pools will be themed as follows:
Pool 1. 25mm/28mm scale.
Turmoil in Europe. Europe during the Thirty Years War (TYW) and English Civil War (ECW). 1618 – 1649. 700 Points.
Permitted Armies:
Wars of Religion: Any army.
Clash of Empires: Cossack, Polish Lithuanian Commonwealth, Later Ottoman Turkish, Early Gustavan Swedish.
This pool will use 25mm armies with a 40mm Movement Unit for Movement, Shooting and Command distances and a 1 inch Movement Unit for Terrain, Deployment and Threatened Flank effects.
Armies must contain at least as many BGs of Average or Poor battle troops as there are Superior or Elite BGs for both Foot and Mounted categories. Artillery and Commanded Shot are not included for the purposes of this calculation.
Pool 2. 15mm scale.
The end of Chivalry. Europe 1494 – 1560. 850 Points.
Permitted Armies:
Trade and Treachery: Any army valid for the pool dates that can comply with the other pool restrictions.
Clash of Empires: Early Ottoman Turkish, Hungarian, Early Venetian Colonial, Wallachian etc, Early Polish, Early Lithuanian, Kalmar Union, Knights of St John, Early Imperial Austrian, Early Danish, Vasa Swedish, Later Imperial Austrian.
Armies must contain at least as many BGs of Average or Poor battle troops as there are Superior or Elite BGs for both Foot and Mounted categories. Artillery and Commanded Shot are not included for the purposes of this calculation.
Pool 3. 15mm scale.
The New World. The Americas and beyond. 1494 - 1642. 850 points.
Permitted Armies:
Cities of Gold: Any except European or African based armies. Buccaneers are regarded as European.
Colonies and Conquest: Maori and Pacific Island Cultures, Hawaiian.
European troops are allowed if they are included within a permitted list or as allied contingents.
Tournament Specific Conditions
Armies and the options chosen must be within the specified dates (inclusive) for the pool. Allies may be included from lists not specified but the overall army must still conform to any pool specific restriction.
For all pools the army must include 6 bases of Foot Battle troops (in BGs of 6 or greater) per base of Medium or Heavy Artillery.
Medium or Heavy Artillery may not be deployed so that it can shoot at any Battlegroup wholly within the outer 12 inch area of the table. In other words, it would need to be deployed at least 12 inches plus 2 base widths from the edge and not be angled so that it could shoot into the 12 inch area.
An Uncontrolled Artillery BG may be removed in the JAP by either player provided they have a BG of Battle Troops, any part of whose front edge is in contact with the artillery, and which is not in close combat with any other BG. If removed, it counts as lost to the original owner
Pool Points
Each pool has a nominal limit as shown above. However, players may donate up to 5 unused points to the other players in their team; e.g. A Pool 2 army is 844 points, the other players in that team may use up to 5 of those points in excess of the nominal maximum. No army may exceed the nominal limit by more than 10 points. No Team’s three armies may exceed 2400 points in total.
Pools and Themes for 2016
Pools will be themed as follows:
Pool 1. 25mm/28mm scale.
Turmoil in Europe. Europe during the Thirty Years War (TYW) and English Civil War (ECW). 1618 – 1649. 700 Points.
Permitted Armies:
Wars of Religion: Any army.
Clash of Empires: Cossack, Polish Lithuanian Commonwealth, Later Ottoman Turkish, Early Gustavan Swedish.
This pool will use 25mm armies with a 40mm Movement Unit for Movement, Shooting and Command distances and a 1 inch Movement Unit for Terrain, Deployment and Threatened Flank effects.
Armies must contain at least as many BGs of Average or Poor battle troops as there are Superior or Elite BGs for both Foot and Mounted categories. Artillery and Commanded Shot are not included for the purposes of this calculation.
Pool 2. 15mm scale.
The end of Chivalry. Europe 1494 – 1560. 850 Points.
Permitted Armies:
Trade and Treachery: Any army valid for the pool dates that can comply with the other pool restrictions.
Clash of Empires: Early Ottoman Turkish, Hungarian, Early Venetian Colonial, Wallachian etc, Early Polish, Early Lithuanian, Kalmar Union, Knights of St John, Early Imperial Austrian, Early Danish, Vasa Swedish, Later Imperial Austrian.
Armies must contain at least as many BGs of Average or Poor battle troops as there are Superior or Elite BGs for both Foot and Mounted categories. Artillery and Commanded Shot are not included for the purposes of this calculation.
Pool 3. 15mm scale.
The New World. The Americas and beyond. 1494 - 1642. 850 points.
Permitted Armies:
Cities of Gold: Any except European or African based armies. Buccaneers are regarded as European.
Colonies and Conquest: Maori and Pacific Island Cultures, Hawaiian.
European troops are allowed if they are included within a permitted list or as allied contingents.
Tournament Specific Conditions
Armies and the options chosen must be within the specified dates (inclusive) for the pool. Allies may be included from lists not specified but the overall army must still conform to any pool specific restriction.
For all pools the army must include 6 bases of Foot Battle troops (in BGs of 6 or greater) per base of Medium or Heavy Artillery.
Medium or Heavy Artillery may not be deployed so that it can shoot at any Battlegroup wholly within the outer 12 inch area of the table. In other words, it would need to be deployed at least 12 inches plus 2 base widths from the edge and not be angled so that it could shoot into the 12 inch area.
An Uncontrolled Artillery BG may be removed in the JAP by either player provided they have a BG of Battle Troops, any part of whose front edge is in contact with the artillery, and which is not in close combat with any other BG. If removed, it counts as lost to the original owner
Pool Points
Each pool has a nominal limit as shown above. However, players may donate up to 5 unused points to the other players in their team; e.g. A Pool 2 army is 844 points, the other players in that team may use up to 5 of those points in excess of the nominal maximum. No army may exceed the nominal limit by more than 10 points. No Team’s three armies may exceed 2400 points in total.
