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List of Technology and Sciences?

Posted: Thu Mar 31, 2016 1:08 pm
by MatBailie
I've searched around but can't find anything.

Is there a list of Technology and Sciences any where?
- Research Costs
- Modules / Buildings unlocked
- Technical Details (stats for modules, etc)
- etc

I've found the file "Tech_t.all", but it's less than ideal...
- The name doesn't always match the name in the game (It's just a label / enumerator)
- There are no Technical Details (Again, just a label / enumerator)

And I can't find any other files that hold the information I'm looking for.

The reason I'm interested in the details is trying to work out if there are any strategies that might involve entirely skipping certain Applied Sciences. Something that would make "tech-tree" decisions feel more strategic than tactical.

Edit: Oh, and it appears to be incomplete :(

Re: List of Technology and Sciences?

Posted: Thu Mar 31, 2016 1:29 pm
by Firefox440
You can be the first making it. Just you must take the file Tech_t.all and the file tech_t.lng where you can see the descriptions.

Re: List of Technology and Sciences?

Posted: Thu Mar 31, 2016 7:14 pm
by Ufnv
MatBailie wrote:I've searched around but can't find anything.

Is there a list of Technology and Sciences any where?
- Research Costs
- Modules / Buildings unlocked
- Technical Details (stats for modules, etc)
- etc
Slitherine marketing team has it :)
They will share it at some point

Re: List of Technology and Sciences?

Posted: Fri Apr 01, 2016 3:03 pm
by MatBailie
I've started playing with a spreadsheet of the information from a bunch of files, but I'm too new to post a link here...