Last Days of Old Earth’s 0.2.7 patch has been released!
Posted: Fri Mar 11, 2016 12:01 pm
While the developers are working hard on major updates for Last Days of Old Earth, they have released a patch containing many quality-of-life enhancements and bug fixes.
The battle for the frozen world is getting hot!
LDoOE 0.2.7 Changelog:
• New on-tile display for AP / Move cost
• Re-skinned Skirmish Overlay UI
• Re-skinned Multiplayer host room UI
• Fix for autosaves happening during enemy turn, resulting in hang on load
• Fix for issue where hero card stays on screen after hero escape in between combats
• Fix for hero escape hang on AI response
• Fix for issue where Archivist / Repurposer triggers when played by opponent
• Fix for issue where music would not resume on leaving combat
• Fix for terrain buffs being applied to the wrong unit types
• Fix for issue where an Army could be created in an exhausted structure
• Fix for issues with army inspector info
Stay tuned – big news is coming soon!
The battle for the frozen world is getting hot!
LDoOE 0.2.7 Changelog:
• New on-tile display for AP / Move cost
• Re-skinned Skirmish Overlay UI
• Re-skinned Multiplayer host room UI
• Fix for autosaves happening during enemy turn, resulting in hang on load
• Fix for issue where hero card stays on screen after hero escape in between combats
• Fix for hero escape hang on AI response
• Fix for issue where Archivist / Repurposer triggers when played by opponent
• Fix for issue where music would not resume on leaving combat
• Fix for terrain buffs being applied to the wrong unit types
• Fix for issue where an Army could be created in an exhausted structure
• Fix for issues with army inspector info
Stay tuned – big news is coming soon!