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Soviet DLC

Posted: Wed Mar 09, 2016 1:41 am
by promytius1
First impression: what? planes with no ammo at start, yet I go first? Under-strength units for the first turn attack? Planes that can't refuel/heal next to an airport? Planes that cannot attack? Planes starting with NO AMMO?
Never seen this before, so I have to ask if it is correct. I know Russia was a little behind the bleeding edge of battle technology, but I felt crippled when on the attack, especially as a first turn-first go side!
Thanks.

Re: Soviet DLC

Posted: Wed Mar 09, 2016 1:48 am
by Akkula
Two comments:

1- Russia was NOT behind in terms of technology. In fact they were ahead in many aspects.
2- No ammo and no fuel represents exactly the surprise situation on day one for the Red Air Force.

I didnt play the DLC yet, but those aspects seem very accurate to me (historically speaking).

Re: Soviet DLC

Posted: Wed Mar 09, 2016 8:16 am
by Magic1111
Akkula wrote: 1- Russia was NOT behind in terms of technology. In fact they were ahead in many aspects.
2- No ammo and no fuel represents exactly the surprise situation on day one for the Red Air Force.
Yes, absolute correct what you wrote Akkula! :D

Re: Soviet DLC

Posted: Wed Mar 09, 2016 9:02 pm
by promytius1
Thanks, but that leaves many questions unanswered about game mechanics; hopefully a designer will explain further, like why planes next to an airfield don't refuel, etc.