Mines
Posted: Sun Feb 14, 2016 1:48 pm
I think mines should be more lethal, in line with the loading tip where it states that even strong units will suffer severe losses (or words to that effect).
One of these Japanese light tanks was' ambushed' by the mines, it suffered 1 strength lost.
The other cleared the minefield losing 2 strengths.
Losing 4-5 is better, then players would think twice about clearing them by brute force.
I assume the single mine type cover both anti-personell and anti-vehicle mines.
One of these Japanese light tanks was' ambushed' by the mines, it suffered 1 strength lost.
The other cleared the minefield losing 2 strengths.
Losing 4-5 is better, then players would think twice about clearing them by brute force.
I assume the single mine type cover both anti-personell and anti-vehicle mines.