Guadalcanal Diary
Posted: Mon Feb 08, 2016 7:43 pm
At some point, I would like to learn what is involved in the various OOB:P difficulty levels. As difficult increases: Is it more enemy units? Tougher enemy units? Smarter AI? Some combination or all three?
In some of my posts, I stress that I have been playing the US/Allied campaign on medium difficulty level. I believe that, when we are discussing the AI and playability of scenarios, the difficulty level should be mentioned.
So, I just finished Guadalcanal. I know that was a tough campaign IRL due to the tenacity of Japanese land troops and their momentary sea dominance of Iron Bottom Sound, but I was not prepared for how difficult this scenario would be. Even if I had used all of my beginning Requisition Points (not to mention Command Points, which are limited, of course) to augment my naval forces, I would have been hard-pressed to defeat the initial Japanese fleet. Much less the major second fleet that appears in the last quarter or so of the scenario (I forget exactly when). No way I could have held them off - I lost everything.
Fortunately what I did was to throw only a few points to the navy and devoted the bulk to the marines. What navy I had was able to save the initial supply ship that turns around and runs at the beginning and to occupy the Japanese ships long enough for my reinforcements to arrive. As it is, I had just enough ground force to hold on to Henderson Field and my other strategic points before finally wearing the Japanese down to take the offensive. (Didn't get too far, though. I did manage to take Mount Austen after hard fighting.)
So much for Guadalcanal. I am glad to move on but my thoughts linger. Did I really win this scenario? I mean, the Japanese were in control of the sea at the end. They could have: 1) Eliminated my supply ships (I scurried them as far down the coast as I could) or, more importantly, 2) Shelled and destroyed Henderson Field (they did not, even though they had done so, briefly, earlier in the scenario).
How would it have been easier on a less-difficult setting? (I shudder to think of it on the fourth or fifth positions.) Also, did I deserve to win this scenario, with my troops in danger of being cut off from supplies and nothing stopping the Japanese navy from destroying Henderson Field?
In some of my posts, I stress that I have been playing the US/Allied campaign on medium difficulty level. I believe that, when we are discussing the AI and playability of scenarios, the difficulty level should be mentioned.
So, I just finished Guadalcanal. I know that was a tough campaign IRL due to the tenacity of Japanese land troops and their momentary sea dominance of Iron Bottom Sound, but I was not prepared for how difficult this scenario would be. Even if I had used all of my beginning Requisition Points (not to mention Command Points, which are limited, of course) to augment my naval forces, I would have been hard-pressed to defeat the initial Japanese fleet. Much less the major second fleet that appears in the last quarter or so of the scenario (I forget exactly when). No way I could have held them off - I lost everything.
Fortunately what I did was to throw only a few points to the navy and devoted the bulk to the marines. What navy I had was able to save the initial supply ship that turns around and runs at the beginning and to occupy the Japanese ships long enough for my reinforcements to arrive. As it is, I had just enough ground force to hold on to Henderson Field and my other strategic points before finally wearing the Japanese down to take the offensive. (Didn't get too far, though. I did manage to take Mount Austen after hard fighting.)
So much for Guadalcanal. I am glad to move on but my thoughts linger. Did I really win this scenario? I mean, the Japanese were in control of the sea at the end. They could have: 1) Eliminated my supply ships (I scurried them as far down the coast as I could) or, more importantly, 2) Shelled and destroyed Henderson Field (they did not, even though they had done so, briefly, earlier in the scenario).
How would it have been easier on a less-difficult setting? (I shudder to think of it on the fourth or fifth positions.) Also, did I deserve to win this scenario, with my troops in danger of being cut off from supplies and nothing stopping the Japanese navy from destroying Henderson Field?