Heroes of Normandie has been updated Version 1.12!
Posted: Fri Nov 27, 2015 5:41 pm
Hi all!
This new update adds the new HOTSEAT section!
Take a look on the changelog below!
You can download the patch from [link=ftp://ftp.matrixgames.com/pub/HeroesOfN ... p-v112.zip]here[/link]
Version 1.12 Patch notes
• New section: added the new HOTSEAT section, that allows to play multiplayer scenarios on the same PC
• Interface new feature: Added a new tooltip that highlights the button that explains the ‘units stats’
• Interface new feature: Autonomous ability: autonomous units are no more automatically selected as first during the activation phase.
• Interface new feature: Sniper ability: the game interface now correctly shows the die roll modifiers (LOS penalties)
• Interface new feature: Perforating ability: the game interface now correctly shows the ‘perforating’ die roll modifier
• Interface new feature: The game interface now shows the current turn number in the Order Phase.
• Interface new feature: it is now possible to Cancel an assault.
• Rule adjustment: as in the board game, Rex doesn't stop LoS anymore
• Rule adjustment: as in the board game, the KillShot rule is in the board game
• Rule adjustment: Suppressive Fire is now easier: LoS penalties are not doubled (this follows the board game rules)’
• Bugfix: corrected the damage marker message
• Bugfix: corrected the suppressed marker display at the start of every new turn
This new update adds the new HOTSEAT section!
Take a look on the changelog below!
You can download the patch from [link=ftp://ftp.matrixgames.com/pub/HeroesOfN ... p-v112.zip]here[/link]
Version 1.12 Patch notes
• New section: added the new HOTSEAT section, that allows to play multiplayer scenarios on the same PC
• Interface new feature: Added a new tooltip that highlights the button that explains the ‘units stats’
• Interface new feature: Autonomous ability: autonomous units are no more automatically selected as first during the activation phase.
• Interface new feature: Sniper ability: the game interface now correctly shows the die roll modifiers (LOS penalties)
• Interface new feature: Perforating ability: the game interface now correctly shows the ‘perforating’ die roll modifier
• Interface new feature: The game interface now shows the current turn number in the Order Phase.
• Interface new feature: it is now possible to Cancel an assault.
• Rule adjustment: as in the board game, Rex doesn't stop LoS anymore
• Rule adjustment: as in the board game, the KillShot rule is in the board game
• Rule adjustment: Suppressive Fire is now easier: LoS penalties are not doubled (this follows the board game rules)’
• Bugfix: corrected the damage marker message
• Bugfix: corrected the suppressed marker display at the start of every new turn