Campaign and unlocked heroes and new Editor Zombies and bugs
Posted: Sun Nov 22, 2015 10:45 am
Hello two question:
1-where is the file path of the campaign and unlocked heroes (savegames)?.
2-In the campaign german/US rogue, as HIt heal in the next scenary?.
Note: Without this option to cure hit (gold) you can not pass various scenary.
3-The game lacks, assign orders to your units with the number keys, or a progressive order allocation (1,2,3,4, etc ...) with a click of the mouse, without having to drag the mouse in each order since that option is very slow.
4-Also missing from the game (for bridges and other places), if there are bushes or trees and an armored or tank, infantry to pass through the sides (front or back). Plus an option would be nice to destroy bridges with dynamite.
5-A very interesting option is to put in the new editor an option to create or modified the units,
example units zombies (german, Dogs) or Cthulhu : http://bleaseworld.blogspot.com.es/2013 ... r-two.html
Note: Could also put the name of the unit above the tab (not a side) to better read the enemy unit, by default does not look good image and text of the enemy unit (The field is green like the text, so it is not defined well to locate and understand the enemy units on the battlefield), with white text would look better unit.
1-where is the file path of the campaign and unlocked heroes (savegames)?.
2-In the campaign german/US rogue, as HIt heal in the next scenary?.
Note: Without this option to cure hit (gold) you can not pass various scenary.
3-The game lacks, assign orders to your units with the number keys, or a progressive order allocation (1,2,3,4, etc ...) with a click of the mouse, without having to drag the mouse in each order since that option is very slow.
4-Also missing from the game (for bridges and other places), if there are bushes or trees and an armored or tank, infantry to pass through the sides (front or back). Plus an option would be nice to destroy bridges with dynamite.
5-A very interesting option is to put in the new editor an option to create or modified the units,
example units zombies (german, Dogs) or Cthulhu : http://bleaseworld.blogspot.com.es/2013 ... r-two.html
Note: Could also put the name of the unit above the tab (not a side) to better read the enemy unit, by default does not look good image and text of the enemy unit (The field is green like the text, so it is not defined well to locate and understand the enemy units on the battlefield), with white text would look better unit.