Error Crash
Posted: Tue Nov 10, 2015 4:01 pm
In a scenario I've created and set up to play in MP, we got the setup complete (purchase and deploy) but when I go to play the next turn, I get an error then the game crashes.
The error is
ERROR
Failed to fetch data from battle state: Sizes do not match: state:522 != call:84
(0) : Failed
Here is the error log....
VER:10004
PLATFORM: MAC
UNKNOWN TAGS IN: CONFIG/SYSTEM.TXT
Unknown Tag: MOVIEMODE
Unknown Tag: DYNAMICENV
Unknown Tag: LAYOUTKILLSENEMYX,
END: CONFIG/SYSTEM.TXT
Creating Device.....
MonkeyInitStart
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Setting Disp Mode
MIS: Done Init 3D Device
MIS: Tex Enum
MIS: SDRS
MIS: Init Decal Render
TS: Start
TS: IAPSent
TS: UILoaded
INITIAL LOAD 233
TS: BattleObj
TS: Managers
TS: BFBB
TS: LT
TS: InitDLUI
TS: Messages
TS: Ended
Playing as: 1
ERROR
Failed to fetch data from battle state: Sizes do not match: state:522 != call:84
(0) : Failed
ERROR
Please advise...
The error is
ERROR
Failed to fetch data from battle state: Sizes do not match: state:522 != call:84
(0) : Failed
Here is the error log....
VER:10004
PLATFORM: MAC
UNKNOWN TAGS IN: CONFIG/SYSTEM.TXT
Unknown Tag: MOVIEMODE
Unknown Tag: DYNAMICENV
Unknown Tag: LAYOUTKILLSENEMYX,
END: CONFIG/SYSTEM.TXT
Creating Device.....
MonkeyInitStart
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Setting Disp Mode
MIS: Done Init 3D Device
MIS: Tex Enum
MIS: SDRS
MIS: Init Decal Render
TS: Start
TS: IAPSent
TS: UILoaded
INITIAL LOAD 233
TS: BattleObj
TS: Managers
TS: BFBB
TS: LT
TS: InitDLUI
TS: Messages
TS: Ended
Playing as: 1
ERROR
Failed to fetch data from battle state: Sizes do not match: state:522 != call:84
(0) : Failed
ERROR
Please advise...