Shield Wall overpowered - needs capped at max 2 to original
Posted: Thu Nov 05, 2015 4:32 pm
Shield wall seems to give bigger defence bonuses the more units are in it, which just makes it ludicrously overpowered. Get four or five units with 2 or more defence and put them next to one another, they become virtually invulnerable to damage except from siege engines, which is ridiculous, and also slows battles down to a crawl, so not good for gameplay either.
Imo needs to be capped at plus 2 to Defence max, no matter how many units are in the shield wall.
Imo needs to be capped at plus 2 to Defence max, no matter how many units are in the shield wall.