Iron barony units ridiculously weak
Posted: Tue Nov 03, 2015 9:19 pm
I waited till late in the game to fight the Iron Barony as i was busy fighting various human kingdoms, plus Khazoth and Maledor. They are ridiculously weak. They have no good units whatsoever. No decent infantry. No decent archers (not sure why orc archers should have shorter range than humans - how about making thr current orc archer ratings those for goblin archers and then making Orc archers just as good as human ones?). Also some infantry with at least 1 armour - and give trolls armour of at least 2 and a high heal to represent regeneration?
They don't need to have all elite infantry, like Khazoth, but give them say at least 4 units of elite infantry and 4 of elite archers or something, plus trolls.
And how about giving wolf riders and additional ability of an attack bonus against cavalry, and penalty to discipline for enemy cavalry fighting them, to represent giant wolves panicking horses?
As the Iron Barony army is just now it's dull and immensely easy fighting them, and i can't imagine anyone wanting to play as them.
They don't need to have all elite infantry, like Khazoth, but give them say at least 4 units of elite infantry and 4 of elite archers or something, plus trolls.
And how about giving wolf riders and additional ability of an attack bonus against cavalry, and penalty to discipline for enemy cavalry fighting them, to represent giant wolves panicking horses?
As the Iron Barony army is just now it's dull and immensely easy fighting them, and i can't imagine anyone wanting to play as them.