Autocalc needs to include force more than sum of parts
Posted: Fri Oct 30, 2015 7:02 pm
The autocalc doesn't sufficiently take into account the fact that larger forces should take less casualties fighting smaller forces than they would if all the units involved fought one on one.
An army of 20 units should be able to defeat 5 units with far lower casualties.
It also doesn't seem to choose the unit most appropriate to targeting another unit enough, nor the terrain the battle is taking place in. (Unless i'm misunderstanding how it works, which is very possible).
e.g Cavalry should be able to destroy artillery on plains relatively easily. Elves should do far better fighting in forest provinces.
Will 2.0 be changing any of this?
An army of 20 units should be able to defeat 5 units with far lower casualties.
It also doesn't seem to choose the unit most appropriate to targeting another unit enough, nor the terrain the battle is taking place in. (Unless i'm misunderstanding how it works, which is very possible).
e.g Cavalry should be able to destroy artillery on plains relatively easily. Elves should do far better fighting in forest provinces.
Will 2.0 be changing any of this?