Bug report
Posted: Wed Oct 07, 2015 6:52 pm
Sovereignty Error Report - Version: EA1.9 Build: 48
Reporter ID: 76561197964392997
Loaded Mods: None
=========================================================
Sovereignty Crash in thread: Main
Error: Object reference not set to an instance of an object.
Stack traces:
-------------
Active thread (Main):
Method: Boolean HandleMouseEvent(Sovereignty.UI.MouseEvents, System.Drawing.PointF, System.Windows.Forms.MouseButtons)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 1454
Method: Void MainWindowsForm_MouseMove(System.Object, System.Windows.Forms.MouseEventArgs)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\UIEngine.cs
Line Number: 396
============================END THREAD TRACE============================
AutoResolver:
Method: Void ReliableEnter(System.Object, Boolean ByRef)
File:
Line Number: 0
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 572
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 578
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 578
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 578
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 578
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 578
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 578
Method: Void GameSystem_OnAutoResultUpdate(Sovereignty.Game.BattleController, Sovereignty.GameData.WorkingUnit, Sovereignty.GameData.WorkingUnit, Boolean)
File: e:\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\MainForm.cs
Line Number: 531
Method: Void AutoResolver_OnFight(Sovereignty.GameData.WorkingUnit, Sovereignty.GameData.WorkingUnit, Boolean)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\CGame.cs
Line Number: 3922
Method: Void Fight(Sovereignty.GameData.WorkingUnit, Sovereignty.GameData.WorkingUnit, Boolean)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\Battle\AutoBattleResolver.cs
Line Number: 458
Method: Void LineUpUnits(Int32, Boolean)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\Battle\AutoBattleResolver.cs
Line Number: 667
Method: Void DoTurn4()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\Battle\AutoBattleResolver.cs
Line Number: 606
Method: Boolean DoCombatTurn(Int32)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\Battle\AutoBattleResolver.cs
Line Number: 407
Method: Void ResolveInternal()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\Battle\AutoBattleResolver.cs
Line Number: 360
Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79
Method: Void ThreadStart_Context(System.Object)
File:
Line Number: 0
Method: Void RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0
Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0
Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
File:
Line Number: 0
Method: Void ThreadStart()
File:
Line Number: 0
============================END THREAD TRACE============================
Reporter ID: 76561197964392997
Loaded Mods: None
=========================================================
Sovereignty Crash in thread: Main
Error: Object reference not set to an instance of an object.
Stack traces:
-------------
Active thread (Main):
Method: Boolean HandleMouseEvent(Sovereignty.UI.MouseEvents, System.Drawing.PointF, System.Windows.Forms.MouseButtons)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 1454
Method: Void MainWindowsForm_MouseMove(System.Object, System.Windows.Forms.MouseEventArgs)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\UIEngine.cs
Line Number: 396
============================END THREAD TRACE============================
AutoResolver:
Method: Void ReliableEnter(System.Object, Boolean ByRef)
File:
Line Number: 0
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 572
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 578
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 578
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 578
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 578
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 578
Method: T GetControlByName[T](System.String)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\UI\ControlBase.cs
Line Number: 578
Method: Void GameSystem_OnAutoResultUpdate(Sovereignty.Game.BattleController, Sovereignty.GameData.WorkingUnit, Sovereignty.GameData.WorkingUnit, Boolean)
File: e:\Steam\steamapps\common\Sovereignty Crown of Kings\Data\UI\MainForm.cs
Line Number: 531
Method: Void AutoResolver_OnFight(Sovereignty.GameData.WorkingUnit, Sovereignty.GameData.WorkingUnit, Boolean)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\CGame.cs
Line Number: 3922
Method: Void Fight(Sovereignty.GameData.WorkingUnit, Sovereignty.GameData.WorkingUnit, Boolean)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\Battle\AutoBattleResolver.cs
Line Number: 458
Method: Void LineUpUnits(Int32, Boolean)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\Battle\AutoBattleResolver.cs
Line Number: 667
Method: Void DoTurn4()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\Battle\AutoBattleResolver.cs
Line Number: 606
Method: Boolean DoCombatTurn(Int32)
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\Battle\AutoBattleResolver.cs
Line Number: 407
Method: Void ResolveInternal()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\Battle\AutoBattleResolver.cs
Line Number: 360
Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79
Method: Void ThreadStart_Context(System.Object)
File:
Line Number: 0
Method: Void RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0
Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0
Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
File:
Line Number: 0
Method: Void ThreadStart()
File:
Line Number: 0
============================END THREAD TRACE============================