Bulge on PC Crashing to Desktop
Posted: Fri Sep 18, 2015 1:13 am
I posted about this on the Steam forums and a nice fellow told me to post my log file here.
Basically, my copy of Battle of the Bulge, which I bought through Steam, crashes every time I start the tutorial or a new game.
Your help is appreciated. Thanks.
"Initialize engine version: 4.6.0f3 (30840d631a27)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: AMD Radeon HD 6900 Series (ID=0x671d)
Vendor: ATI
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\2DColliderGen_Runtime.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\2DColliderGen_Runtime.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Awesomium.Unity.Core.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Awesomium.Unity.Core.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Awesomium.Unity.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Awesomium.Unity.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\EasyJSON.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\EasyJSON.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Vectrosity.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Vectrosity.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Ionic.Zlib.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Ionic.Zlib.dll into Unity Child Domain
- Completed reload, in 0.096 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\System.Core.dll (this message is harmless)
Loading: mainmenu
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Loading: mainmenu
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
UnloadTime: 4.013841 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 782.
Total: 5.246566 ms (FindLiveObjects: 0.112493 ms CreateObjectMapping: 0.098806 ms MarkObjects: 0.905509 ms DeleteObjects: 3.228952 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 772.
Total: 1.972702 ms (FindLiveObjects: 0.082552 ms CreateObjectMapping: 0.057316 ms MarkObjects: 1.044522 ms DeleteObjects: 0.008554 ms)
The referenced script on this Behaviour is missing!
(Filename: Line: 1638)
UnloadTime: 2.890188 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3762.
Total: 12.156156 ms (FindLiveObjects: 0.406345 ms CreateObjectMapping: 0.075708 ms MarkObjects: 10.917015 ms DeleteObjects: 0.018392 ms)
[Singleton] Created (singleton)PBEMSessionData (UnityEngine.GameObject)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)"
Basically, my copy of Battle of the Bulge, which I bought through Steam, crashes every time I start the tutorial or a new game.
Your help is appreciated. Thanks.
"Initialize engine version: 4.6.0f3 (30840d631a27)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: AMD Radeon HD 6900 Series (ID=0x671d)
Vendor: ATI
VRAM: 3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\2DColliderGen_Runtime.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\2DColliderGen_Runtime.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Awesomium.Unity.Core.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Awesomium.Unity.Core.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Awesomium.Unity.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Awesomium.Unity.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\EasyJSON.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\EasyJSON.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Vectrosity.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Vectrosity.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Ionic.Zlib.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\Ionic.Zlib.dll into Unity Child Domain
- Completed reload, in 0.096 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Battle of the Bulge\bulge_Data\Managed\System.Core.dll (this message is harmless)
Loading: mainmenu
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Loading: mainmenu
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
UnloadTime: 4.013841 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 782.
Total: 5.246566 ms (FindLiveObjects: 0.112493 ms CreateObjectMapping: 0.098806 ms MarkObjects: 0.905509 ms DeleteObjects: 3.228952 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 772.
Total: 1.972702 ms (FindLiveObjects: 0.082552 ms CreateObjectMapping: 0.057316 ms MarkObjects: 1.044522 ms DeleteObjects: 0.008554 ms)
The referenced script on this Behaviour is missing!
(Filename: Line: 1638)
UnloadTime: 2.890188 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3762.
Total: 12.156156 ms (FindLiveObjects: 0.406345 ms CreateObjectMapping: 0.075708 ms MarkObjects: 10.917015 ms DeleteObjects: 0.018392 ms)
[Singleton] Created (singleton)PBEMSessionData (UnityEngine.GameObject)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)"